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Implement hash table with basic operations
This file implements a hash table with functions for initialization, memory management, and basic operations such as get, set, delete, and adding entries from one table to another.
1 parent a02019a commit 5ebbe81

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src/runtime/table.c

Lines changed: 128 additions & 0 deletions
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/* src/runtime/table.c */
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#include <stdlib.h>
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#include <string.h>
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#include "../include/memory.h"
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#include "../include/object.h"
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#include "../include/table.h"
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#include "../include/value.h"
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#define TABLE_MAX_LOAD 0.75
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void initTable(Table* table) {
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table->count = 0;
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table->capacity = 0;
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table->entries = NULL;
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}
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void freeTable(Table* table) {
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FREE_ARRAY(Entry, table->entries, table->capacity);
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initTable(table);
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}
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static Entry* findEntry(Entry* entries, int capacity, ObjString* key) {
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uint32_t index = key->hash % capacity;
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Entry* tombstone = NULL;
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for (;;) {
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Entry* entry = &entries[index];
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if (entry->key == NULL) {
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if (IS_NIL(entry->value)) {
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return tombstone != NULL ? tombstone : entry;
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} else {
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if (tombstone == NULL) tombstone = entry;
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}
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} else if (entry->key == key) {
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return entry;
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}
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index = (index + 1) % capacity;
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}
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}
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static void adjustCapacity(Table* table, int capacity) {
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Entry* entries = ALLOCATE(Entry, capacity);
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for (int i = 0; i < capacity; i++) {
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entries[i].key = NULL;
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entries[i].value = NIL_VAL;
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}
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table->count = 0;
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for (int i = 0; i < table->capacity; i++) {
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Entry* entry = &table->entries[i];
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if (entry->key == NULL) continue;
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Entry* dest = findEntry(entries, capacity, entry->key);
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dest->key = entry->key;
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dest->value = entry->value;
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table->count++;
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}
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FREE_ARRAY(Entry, table->entries, table->capacity);
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table->entries = entries;
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table->capacity = capacity;
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}
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bool tableGet(Table* table, ObjString* key, Value* value) {
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if (table->count == 0) return false;
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Entry* entry = findEntry(table->entries, table->capacity, key);
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if (entry->key == NULL) return false;
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*value = entry->value;
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return true;
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}
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bool tableSet(Table* table, ObjString* key, Value value) {
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if (table->count + 1 > table->capacity * TABLE_MAX_LOAD) {
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int capacity = GROW_CAPACITY(table->capacity);
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adjustCapacity(table, capacity);
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}
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Entry* entry = findEntry(table->entries, table->capacity, key);
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bool isNewKey = entry->key == NULL;
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if (isNewKey && IS_NIL(entry->value)) table->count++;
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entry->key = key;
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entry->value = value;
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return isNewKey;
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}
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bool tableDelete(Table* table, ObjString* key) {
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if (table->count == 0) return false;
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Entry* entry = findEntry(table->entries, table->capacity, key);
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if (entry->key == NULL) return false;
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entry->key = NULL;
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entry->value = BOOL_VAL(true);
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return true;
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}
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void tableAddAll(Table* from, Table* to) {
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for (int i = 0; i < from->capacity; i++) {
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Entry* entry = &from->entries[i];
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if (entry->key != NULL) {
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tableSet(to, entry->key, entry->value);
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}
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}
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}
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ObjString* tableFindString(Table* table, const char* chars, int length, uint32_t hash) {
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if (table->count == 0) return NULL;
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uint32_t index = hash % table->capacity;
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for (;;) {
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Entry* entry = &table->entries[index];
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if (entry->key == NULL) {
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if (IS_NIL(entry->value)) return NULL;
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} else if (entry->key->length == length &&
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entry->key->hash == hash &&
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memcmp(entry->key->chars, chars, length) == 0) {
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return entry->key;
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}
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index = (index + 1) % table->capacity;
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}
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}
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