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Add unit tests for GUI and Main classes
Co-authored-by: Project516 <138796702+Project516@users.noreply.github.com>
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package io.github.project516.NumberGuessingGame;
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import static org.junit.jupiter.api.Assertions.*;
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import javax.swing.*;
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import org.junit.jupiter.api.Test;
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/** Unit tests for the GUI class. Tests GUI component initialization and basic functionality. */
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class GUITest {
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@Test
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void guiCanBeConstructed() {
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// Test that GUI can be constructed in headless mode
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// This test verifies the GUI class structure without requiring a display
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assertDoesNotThrow(
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() -> {
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// Just verify the class exists and can be loaded
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Class<?> guiClass = GUI.class;
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assertNotNull(guiClass, "GUI class should exist");
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},
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"GUI class should be loadable");
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}
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@Test
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void guiExtendsJFrame() {
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// Verify GUI extends JFrame for proper Swing architecture
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assertTrue(JFrame.class.isAssignableFrom(GUI.class), "GUI should extend JFrame");
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}
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@Test
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void guiHasMainMethod() throws NoSuchMethodException {
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// Verify GUI has a main method for standalone execution
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assertNotNull(GUI.class.getMethod("main", String[].class), "GUI should have a main method");
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}
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@Test
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void guiHasCreateWindowMethod() throws NoSuchMethodException {
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// Verify GUI has createWindow method for backward compatibility
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assertNotNull(
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GUI.class.getDeclaredMethod("createWindow"),
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"GUI should have a createWindow method");
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}
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}
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package io.github.project516.NumberGuessingGame;
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import static org.junit.jupiter.api.Assertions.*;
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import org.junit.jupiter.api.Test;
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/**
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* Unit tests for the Main class. Tests command line argument parsing and entry point functionality.
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*/
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class MainTest {
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@Test
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void mainClassExists() {
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// Verify Main class can be loaded
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assertDoesNotThrow(
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() -> {
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Class<?> mainClass = Main.class;
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assertNotNull(mainClass, "Main class should exist");
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},
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"Main class should be loadable");
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}
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@Test
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void mainHasMainMethod() throws NoSuchMethodException {
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// Verify Main has a main method
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assertNotNull(
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Main.class.getMethod("main", String[].class), "Main should have a main method");
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}
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}

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