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Imagine users creating their one games using Prowl and every time they commit, GitHub/GitLab would automatically build the executables for Windows/Mac/Linux. Cool right? It's done using containers.
certify that, even on Linux, it's possible to build a project to a Windows target
add a new GitHub action at .github/workflows to create the containers with tags latest and vX.X,X
IMPORTANT
Unlike just building and testing (that are done on every commit), the container creation should be only on main and/or releases. Consider implementing a release routine, even in the "beta" stage.
Imagine users creating their one games using Prowl and every time they commit, GitHub/GitLab would automatically build the executables for Windows/Mac/Linux. Cool right? It's done using containers.
Tasks:
buildcommand line from [Editor] CLI commands #151.github/workflowsto create the containers with tagslatestandvX.X,X