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NetHooks.cs
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236 lines (211 loc) · 5.64 KB
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using OTAPI;
using System;
using System.Collections;
using Terraria;
using Terraria.Net;
namespace TerrariaApi.Server.Hooking;
internal class NetHooks
{
private static HookManager _hookManager;
private static readonly BitArray knownPacketIds = BuildKnownPacketIds();
public static readonly object syncRoot = new();
/// <summary>
/// Attaches any of the OTAPI Net hooks to the existing <see cref="HookManager"/> implementation
/// </summary>
/// <param name="hookManager">HookManager instance which will receive the events</param>
public static void AttachTo(HookManager hookManager)
{
_hookManager = hookManager;
HookEvents.Terraria.NetMessage.greetPlayer += OnGreetPlayer;
HookEvents.Terraria.Netplay.OnConnectionAccepted += OnConnectionAccepted;
HookEvents.Terraria.Chat.ChatHelper.BroadcastChatMessage += OnBroadcastChatMessage;
HookEvents.Terraria.Net.NetManager.SendData += OnSendNetData;
HookEvents.Terraria.Netplay.UpdateConnectedClients += OnUpdateConnectedClients;
Hooks.NetMessage.SendData += OnSendData;
Hooks.NetMessage.SendBytes += OnSendBytes;
Hooks.MessageBuffer.GetData += OnReceiveData;
Hooks.MessageBuffer.NameCollision += OnNameCollision;
}
static void OnUpdateConnectedClients(object? sender, HookEvents.Terraria.Netplay.UpdateConnectedClientsEventArgs args)
{
if (!args.ContinueExecution) return;
args.ContinueExecution = false;
args.OriginalMethod();
if (ServerApi.ForceUpdate)
{
Terraria.Netplay.HasClients = true;
}
}
static void OnBroadcastChatMessage(object? sender, HookEvents.Terraria.Chat.ChatHelper.BroadcastChatMessageEventArgs args)
{
if (!args.ContinueExecution) return;
float r = args.color.R, g = args.color.G, b = args.color.B;
var cancel = _hookManager.InvokeServerBroadcast(ref args.text, ref r, ref g, ref b);
if (!cancel)
{
args.color = new Microsoft.Xna.Framework.Color((int)r, (int)g, (int)b);
}
args.ContinueExecution = !cancel;
}
static void OnSendData(object sender, Hooks.NetMessage.SendDataEventArgs e)
{
if (e.Result == HookResult.Cancel)
{
return;
}
if (e.Event == HookEvent.Before)
{
var msgType = e.MsgType;
var remoteClient = e.RemoteClient;
var ignoreClient = e.IgnoreClient;
var text = e.Text;
var number = e.Number;
var number2 = e.Number2;
var number3 = e.Number3;
var number4 = e.Number4;
var number5 = e.Number5;
var number6 = e.Number6;
var number7 = e.Number7;
if (_hookManager.InvokeNetSendData
(
ref msgType,
ref remoteClient,
ref ignoreClient,
ref text,
ref number,
ref number2,
ref number3,
ref number4,
ref number5,
ref number6,
ref number7
))
{
e.Result = HookResult.Cancel;
}
e.MsgType = msgType;
e.RemoteClient = remoteClient;
e.IgnoreClient = ignoreClient;
e.Text = text;
e.Number = number;
e.Number2 = number2;
e.Number3 = number3;
e.Number4 = number4;
e.Number5 = number5;
e.Number6 = number6;
e.Number7 = number7;
}
}
static void OnSendNetData(NetManager netmanager, HookEvents.Terraria.Net.NetManager.SendDataEventArgs args)
{
if (!args.ContinueExecution) return;
if (_hookManager.InvokeNetSendNetData
(
ref netmanager,
ref args.socket,
ref args.packet
))
{
args.ContinueExecution = false;
}
}
static void OnReceiveData(object sender, Hooks.MessageBuffer.GetDataEventArgs e)
{
if (e.Result == HookResult.Cancel)
{
return;
}
if ((uint)e.PacketId >= knownPacketIds.Length || !knownPacketIds.Get(e.PacketId))
{
e.Result = HookResult.Cancel;
}
else
{
var msgId = e.PacketId;
var readOffset = e.ReadOffset;
var length = e.Length;
if (_hookManager.InvokeNetGetData(ref msgId, e.Instance, ref readOffset, ref length))
{
e.Result = HookResult.Cancel;
}
e.PacketId = msgId;
e.ReadOffset = readOffset;
e.Length = length;
}
}
static void OnGreetPlayer(object? sender, HookEvents.Terraria.NetMessage.greetPlayerEventArgs args)
{
if (!args.ContinueExecution) return;
if (_hookManager.InvokeNetGreetPlayer(args.plr))
args.ContinueExecution = false;
}
static void OnSendBytes(object sender, Hooks.NetMessage.SendBytesEventArgs e)
{
if (e.Result == HookResult.Cancel)
{
return;
}
if (_hookManager.InvokeNetSendBytes(Netplay.Clients[e.RemoteClient], e.Data, e.Offset, e.Size))
{
e.Result = HookResult.Cancel;
}
}
static void OnNameCollision(object sender, Hooks.MessageBuffer.NameCollisionEventArgs e)
{
if (e.Result == HookResult.Cancel)
{
return;
}
if (_hookManager.InvokeNetNameCollision(e.Player.whoAmI, e.Player.name))
{
e.Result = HookResult.Cancel;
}
}
static void OnConnectionAccepted(object? sender, HookEvents.Terraria.Netplay.OnConnectionAcceptedEventArgs args)
{
if (!args.ContinueExecution) return;
args.ContinueExecution = false;
int slot = FindNextOpenClientSlot();
if (slot != -1)
{
Netplay.Clients[slot].Reset();
Netplay.Clients[slot].Socket = args.client;
}
if (FindNextOpenClientSlot() == -1)
{
Netplay.StopListening();
}
}
static int FindNextOpenClientSlot()
{
lock (syncRoot)
{
for (int i = 0; i < Main.maxNetPlayers; i++)
{
if (!Netplay.Clients[i].IsConnected())
{
return i;
}
}
}
return -1;
}
private static BitArray BuildKnownPacketIds()
{
int maxPacketId = 0;
Array values = Enum.GetValues(typeof(PacketTypes));
for (int i = 0; i < values.Length; i++)
{
int packetId = (int)values.GetValue(i);
if (packetId > maxPacketId)
maxPacketId = packetId;
}
var map = new BitArray(maxPacketId + 1);
for (int i = 0; i < values.Length; i++)
{
int packetId = (int)values.GetValue(i);
map.Set(packetId, true);
}
return map;
}
}