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feat: (Dobbie) migrate StatGrowth to individual ranges per stat and move to EquipmentProperties (AscensionGameDev#2087)
* wip: (Day) Pre-migration stuff for stat range migration
* chore: (Day) Move EquipmentProperties to separate table
* chore: (Day) first code review
* wip: pre-migration
* chore: (Day) Renames; code review
* wip: Migration
* Added missing attributes
* Add missing properties
* reuse DescriptorId as the PK (since it's 1:0-or-1)
- This avoids the not-null constraint failure
* fix: regenerate migration
* wip: (Day) Migration now populates tables properly
* fix: make everything work for SQLite
* fix: add MySQL migration
* fix: correct reference to Microsoft.EntityFrameworkCore.Abstractions
* fix: correct seed parameter
* fix: cleanup mess
* fix: Enum.GetValues<TEnum> and delete EquipmentProperties when set to 0
* fix: using LowRange (negative) on a non-negative nud kept overwriting the value to 0 on load
* fix: remove package downgrade
* fix: (Day) fix issue where stats wouldn't roll
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Co-authored-by: Robbie Lodico <pandacoder@pm.me>
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