feat: Save slots#692
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Quenty
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May 14, 2026
| local SaveSlotData = require("SaveSlotData") | ||
| local ServiceBag = require("ServiceBag") | ||
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| type SaveSlot = { |
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may want to name this SaveSlotData so people know it's a pure data-driven, not OOP
Quenty
reviewed
May 14, 2026
| end) | ||
| :Pipe({ | ||
| RxBrioUtils.map(function(slotIndex: number) | ||
| return dataStore:GetSubStore("saveSlots"):GetSubStore(tostring(slotIndex)) |
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needs the default slot to be the top level datastore
Quenty
reviewed
May 14, 2026
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| return TieDefinition.new("HasSaveSlots", { | ||
| ActiveSlotIndex = TieDefinition.Types.PROPERTY, | ||
| MaxSlotCount = TieDefinition.Types.PROPERTY, |
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would add a slot changing event here
Quenty
reviewed
May 14, 2026
| MaxSlotCount = TieDefinition.Types.PROPERTY, | ||
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| PromiseHasSlot = TieDefinition.Types.METHOD, | ||
| PromiseSelectSlot = TieDefinition.Types.METHOD, |
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need observe active slot api methods here
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PlayerDataStoreService wrapper for save slots.
Provides an interface for creating, manipulating, and observing slots such that consumers can seamlessly react to slot switching.