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Commit 0285540

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Play loading music also on savegame load
1 parent 2220b89 commit 0285540

2 files changed

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src/engine/GameSession.cpp

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@@ -157,6 +157,8 @@ void GameSession::switchToWorld(const std::string& worldFile)
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auto strippedWorldName = Utils::uppered(Utils::stripExtension(worldFile));
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engine->getHud().getLoadingScreen().reset("LOADING_" + strippedWorldName + ".TGA");
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engine->getHud().getLoadingScreen().setHidden(false);
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// Play loading screen music
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engine->getAudioWorld().playMusicTheme("SYS_Loading");
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auto& session = engine->getSession();

src/logic/SavegameManager.cpp

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@@ -233,6 +233,9 @@ std::string Engine::SavegameManager::loadSaveGameSlot(int index)
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engine->resetSession();
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engine->getHud().getLoadingScreen().reset();
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engine->getHud().getLoadingScreen().setHidden(false);
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// Play loading screen music
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engine->getAudioWorld().playMusicTheme("SYS_Loading");
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};
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engine->getJobManager().executeInMainThread<void>(resetSession).wait();
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