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When screen rotates when the Launcher is open, unintended consequences happen. #296

@Eggmanplant

Description

@Eggmanplant

Before opening this issue, I ensure that...

  • I have read the FAQ and confirmed my issue is not mentioned in it.
  • I have checked both open and closed issues and confirmed this bug has not already been reported.
  • I am not asking for tech support (e.g. game closing on startup, error when trying to build, etc).
  • I am not asking for modding support or reporting a bug in a specific mod; this bug either occurs without mods enabled or is directly related to the mod loader.
  • This bug is not related to any unofficial fork/port of the decompilation, and any issues with those should be kept in the appropriate repository.

Expected Behavior

Nothing breaks.

Actual Behavior

Most of the time the launcher crashes, and the timer is always inconsistent.

Steps to Reproduce

  1. Open RSDKv5(U) Android
  2. Rotate the screen
  3. See it happen.

Screenshots

No response

Log File

Unfortunately, logging starts when the game starts. Logs aren't available in the launcher.

Decompilation Version

1bb7db8

Engine Revision

REV0U (RSDKv5U)

Backend

OpenGL

Platform

Android, issue not relevant for other platforms

Additional Comments

I'd like also if you tap outside the message, the launcher exits, and an option to skip the launcher.
Also, the spinner (loading icon) added by the decomp looks fine on 1080p only. On 720p it's 2x larger, and on 2K it's 2x smaller.

The decomp runs abysmally slow on a certain Android One Xiaomi phone with a Snapdragon 625 with the "none" screen filter. On "clean" it works perfectly fine. The RSDKv3 decomp sometimes crashes on that phone. I think it's due to an overkill display resolution (nearly 2K on a budget phone)

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