Before opening this issue, I ensure that...
Expected Behavior
Nothing breaks.
Actual Behavior
Most of the time the launcher crashes, and the timer is always inconsistent.
Steps to Reproduce
- Open RSDKv5(U) Android
- Rotate the screen
- See it happen.
Screenshots
No response
Log File
Unfortunately, logging starts when the game starts. Logs aren't available in the launcher.
Decompilation Version
1bb7db8
Engine Revision
REV0U (RSDKv5U)
Backend
OpenGL
Platform
Android, issue not relevant for other platforms
Additional Comments
I'd like also if you tap outside the message, the launcher exits, and an option to skip the launcher.
Also, the spinner (loading icon) added by the decomp looks fine on 1080p only. On 720p it's 2x larger, and on 2K it's 2x smaller.
The decomp runs abysmally slow on a certain Android One Xiaomi phone with a Snapdragon 625 with the "none" screen filter. On "clean" it works perfectly fine. The RSDKv3 decomp sometimes crashes on that phone. I think it's due to an overkill display resolution (nearly 2K on a budget phone)
Before opening this issue, I ensure that...
Expected Behavior
Nothing breaks.
Actual Behavior
Most of the time the launcher crashes, and the timer is always inconsistent.
Steps to Reproduce
Screenshots
No response
Log File
Unfortunately, logging starts when the game starts. Logs aren't available in the launcher.
Decompilation Version
1bb7db8
Engine Revision
REV0U (RSDKv5U)
Backend
OpenGL
Platform
Android, issue not relevant for other platforms
Additional Comments
I'd like also if you tap outside the message, the launcher exits, and an option to skip the launcher.
Also, the spinner (loading icon) added by the decomp looks fine on 1080p only. On 720p it's 2x larger, and on 2K it's 2x smaller.
The decomp runs abysmally slow on a certain Android One Xiaomi phone with a Snapdragon 625 with the "none" screen filter. On "clean" it works perfectly fine. The RSDKv3 decomp sometimes crashes on that phone. I think it's due to an overkill display resolution (nearly 2K on a budget phone)