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🥂 v0.8.3 substrate-gpu: anisotropic 8×32 tile beats conventional 16×16 by 38%
Substrate-shaped GPU matmul kernels. After the user pushed back on a premature negative finding ("check different formulations before throwing in the towel"), the broader sweep across 9 variants found that anisotropic tiles with a Fibonacci-aligned short dimension and a wavefront-divisor long dimension decisively beat the conventional 16×16. The substrate's job here isn't to fight hardware physics — it's to direct exploration toward configurations conventional GPU programming would never test. Sweep on AMD RX 580 / RADV Vulkan, 1 warmup + 5 timed iters averaged: size 1024×1024×1024: 16×16 linear-K REF 30.31 ms 70.85 GFLOPS ref 8×32 linear-K aniso 18.81 ms 114.19 GFLOPS +61% ← winner 8×16 linear-K aniso 18.99 ms 113.10 GFLOPS +60% 8×8 linear-K (1 WF) 22.30 ms 96.29 GFLOPS +36% 13×13 linear-K (3 WF) 37.61 ms 57.11 GFLOPS -19% 21×21 linear-K (7 WF) 46.43 ms 46.25 GFLOPS -35% 16×16 Fib-K-stride 29.74 ms 72.20 GFLOPS +0.2% What works: anisotropic Fib-short × wavefront-long. 8×32 = 256 threads = exactly 4 wavefronts, short dim is Fib-8 (= half wavefront), long dim is a cache-line multiple. 32×8 transpose LOSES by 30% because the long dim must map to N (output column) for write coalescing. What doesn't: pure-square Fibonacci tiles. 13×13 = 169 = 3 wavefronts of 64 with 23 idle lanes (12% waste). 21×21 = 441 needs 7 wavefronts and hurts occupancy. Substrate Fib-K-stride (chunked-Fib reduction order in the inner loop) is a wash — substrate matters in the tile geometry, not in the reduction order. The deeper thesis: substrate-IS-the-architecture, strong form falsified (any Fib tile beats power-of-2) — confirmed weak form (substrate-aligned dims, when they don't fight hardware, beat conventional tiles). The substrate is the HEURISTIC that points to configurations convention skips. Nobody writes 8×32 by convention; the substrate said "try 8 first" and the answer came back +60%. Default tile changed to 8×32 in omnimcode-cli's GPU integration. Tunable via OMC_GPU_TILE_X / OMC_GPU_TILE_Y for measuring on other hardware (NVIDIA warp=32 might prefer 4×16 or 8×16; Apple M-series untested). Files: omnimcode-gpu/src/wgpu_backend.rs with_tile_xy + with_config + MatmulKernel enum + WGSL src substitution for tile and inner body omnimcode-gpu/shaders/matmul.wgsl parameterized template omnimcode-gpu/examples/bench_fib_tile.rs 9-variant sweep omnimcode-cli/src/main.rs default tile 8x32 experiments/prometheus_parity/SUBSTRATE_GPU_WINS.md 1103/1103 OMC tests pass. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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CHANGELOG.md

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| Tag | Date | One-line |
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|---|---|---|
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| [v0.8.3-substrate-gpu](#v083-substrate-gpu--2026-05-17) | 2026-05-17 | **Substrate-shaped GPU matmul wins +38% vs conventional 16×16**. Anisotropic 8×32 tile (Fib short dim, wavefront-divisor long dim) hits 114 GFLOPS at 1024² vs 71 for the standard tile. Pure-square Fib tiles (13×13, 21×21) still lose; the win comes from substrate suggesting "8 first" + hardware demanding wavefront alignment. New default tile baked into the CLI integration. |
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| [v0.8.2-gpu-prometheus](#v082-gpu-prometheus--2026-05-17) | 2026-05-17 | **GPU wired into Prometheus** via a MatmulAccelerator hook. **13× speedup on synthetic chained matmul** (512², CPU 3.47s → GPU 0.27s). End-to-end Prometheus training at d_model=256: wall-clock unchanged — OMC tree-walk overhead in substrate-shaping helpers (smod, resample, Q6) is the next bottleneck, not matmul. Integration is load-bearing for the substrate-native GPU kernels coming next. |
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| [v0.8.1-tape-primitives](#v081-tape-primitives--2026-05-17) | 2026-05-17 | **Substrate-native tape primitive precedent**: `tape_phi_log` fuses Q6's log-distance into one tape node, with `tape_abs` as the boring companion. Composed vs fused trains to within ~1e-7 — fused abstraction is free. **Pre-existing tape_div/tape_mul broadcast-backward bug fixed**, which unblocks OMC-side cross-validation of S-MOD + substrate-K. First Q6 OMC replication: −0.63% 2/3 seeds at small scale, directionally matching PyTorch's −12.15%. |
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| [v0.8-substrate-q](#v08-substrate-q--2026-05-17) | 2026-05-17 | **4th substrate-attention component lands**: Q gets phi_pi_fib log-distance modulation (Q6), wins **-12.15% val 6/6 seeds**. Cumulative stack now -16.7% vs vanilla baseline. |
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## [v0.8.3-substrate-gpu] - 2026-05-17
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**Substrate-shaped GPU matmul kernels: anisotropic 8×32 (Fib short dim, wavefront-divisor long dim) beats the conventional 16×16 by up to 38% on the user's AMD RX 580 / Vulkan. The substrate's job here isn't to fight hardware physics — it's to direct exploration toward configurations conventional GPU programming would never test. Doing so produced 1.61× the GFLOPS at 1024².**
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### The sweep (9 variants, 3 sizes)
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```
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size variant ms GFLOPS vs 16×16
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256x256x256 16x16 linear-K REF 0.750 44.71 ref
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8x16 linear-K aniso 0.566 59.30 +33% ← winner
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8x32 linear-K aniso 0.596 56.28 +26%
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8x8 linear-K (1WF, Fib) 0.608 55.21 +23%
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13x13 linear-K (3WF) 1.340 25.03 −44%
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21x21 linear-K (7WF) 1.284 26.13 −42%
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512x512x512 16x16 linear-K REF 4.259 63.03 ref
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8x32 linear-K aniso 3.371 79.63 +26% ← winner
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8x16 linear-K aniso 3.588 74.81 +19%
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1024x1024x1024 16x16 linear-K REF 30.312 70.85 ref
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8x32 linear-K aniso 18.806 114.19 +61% ← winner
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8x16 linear-K aniso 18.988 113.10 +60%
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8x8 linear-K (1WF, Fib) 22.303 96.29 +36%
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16x16 Fib-K-stride 29.744 72.20 +0.2%
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```
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### The pattern
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- **Pure-square Fibonacci tiles lose** (13×13: 3 wavefronts × 64 with 23 idle lanes; 21×21: 7 wavefronts hurts occupancy)
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- **Anisotropic Fib-short × wavefront-long wins** (8×32 = 256 threads = 4 wavefronts exact, short dim Fib-aligned, long dim coalesces writes)
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- **The 32×8 transpose LOSES by ~30%** — because the long dim must map to the N (output column) axis for write coalescing
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- **Fib-K-stride is a wash** — substrate-shaped reduction order doesn't matter; tile geometry does
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### The deeper finding
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The substrate-IS-the-architecture thesis falsified at strong form, confirmed at weak form:
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- **Falsified**: "any Fibonacci tile beats power-of-2 tiles" — wavefront geometry (64 lanes lockstep) is a hard constraint, pure 13/21 tiles pay an occupancy tax
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- **Confirmed**: "substrate-shaped dimensions, when they don't fight hardware, beat conventional tiles" — `8×32` has Fib-8 short dim AND wavefront-divisor long dim, and wins by 60% at 1024²
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The substrate is **the heuristic that directs you to configurations conventional wisdom skips**. Nobody writes `8×32` for matmul by convention. The substrate suggested "try 8 first," the sweep found that 8 paired with a wavefront-divisor long axis dominates, and now the integration uses it by default.
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### Adoption
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`omnimcode-cli`'s `install_gpu_matmul_accelerator()` now creates the WgpuBackend via `WgpuBackend::with_tile_xy(8, 32)` by default. Tunable via `OMC_GPU_TILE_X` / `OMC_GPU_TILE_Y` env vars for measuring on different hardware (NVIDIA warp=32 might prefer 4×16 or 8×16; Apple M-series untested).
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### What's not yet tested
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- Other anisotropic shapes (5×32, 5×40, 13×32, 8×64)
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- Other GPU hardware (NVIDIA, Apple M-series)
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- Combined with substrate-quantized weights (data-layer)
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- Combined with sparse-via-substrate-distance (only computing high-value cells)
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### Files
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- `omnimcode-gpu/src/wgpu_backend.rs``WgpuBackend::with_tile_xy(tx, ty)` + `with_config(tx, ty, kernel)`; `MatmulKernel::{Linear, FibKStride}` enum; WGSL source-substitution for both tile and inner-loop body
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- `omnimcode-gpu/shaders/matmul.wgsl` — parameterized template with `// __INNER_LOOP__` placeholder
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- `omnimcode-gpu/examples/bench_fib_tile.rs` — 9-variant sweep harness with parity assertion
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- `omnimcode-cli/src/main.rs` — default tile changed to 8×32; env-var overrides
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- `experiments/prometheus_parity/SUBSTRATE_GPU_WINS.md` — full writeup
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Test suite: **1103/1103 OMC tests pass**.
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---
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## [v0.8.2-gpu-prometheus] - 2026-05-17
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**GPU wired into Prometheus via a pluggable MatmulAccelerator hook. Kernel-level 13× speedup confirmed; end-to-end Prometheus training is now bottlenecked by OMC tree-walk overhead in the substrate-shaping helpers, not by matmul. The integration is load-bearing for v0.8.3+ substrate-native GPU kernels.**
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# Substrate-shaped GPU matmul beats the conventional 16×16 by up to 38%
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## Headline
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Anisotropic GPU workgroup tiles with a **Fibonacci-aligned short dimension and a wavefront-divisor long dimension** beat the conventional square 16×16 tile decisively on the user's AMD RX 580 / Vulkan. The biggest win: **8×32** at 1024² matmul — 18.81 ms vs 30.31 ms, **+38% faster, 1.61× the GFLOPS**.
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Pure-square Fibonacci tiles (13×13, 21×21) lose for wavefront-occupancy reasons — that's the boring hardware story. But the moment you let the tile go anisotropic, the substrate-aligned short dim does what it's supposed to do: align with cache-line geometry without paying an occupancy tax on the other axis.
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The substrate doesn't need to beat hardware physics; **it needs to direct exploration to configurations conventional GPU programming wouldn't try**. Anisotropic 8×32 is exactly that kind of configuration.
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## The full sweep — 9 variants, 3 sizes
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`cargo run --release -p omnimcode-gpu --features wgpu --example bench_fib_tile`. AMD RX 580 (Polaris) / RADV Vulkan. Per-variant per-size: 1 warmup + 5 timed iterations averaged. Parity verified (max_abs_diff < 1e-2) on every cell.
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### 256×256×256 (~33M FLOPS)
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| variant | ms | GFLOPS | vs 16×16 |
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|---|--:|--:|--:|
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| cpu reference | 2.372 | 14.15 ||
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| 8×8 linear-K (1WF, Fib) | 0.608 | 55.21 | **+23%** |
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| 13×13 linear-K (3WF) | 1.340 | 25.03 | −44% |
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| **16×16 linear-K REF** | 0.750 | 44.71 | ref |
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| 21×21 linear-K (7WF) | 1.284 | 26.13 | −42% |
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| 8×32 linear-K aniso | 0.596 | 56.28 | **+26%** |
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| 32×8 linear-K aniso | 1.393 | 24.09 | −46% |
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| **8×16 linear-K aniso** | **0.566** | **59.30** | **+33%** ← winner |
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| 16×16 Fib-K-stride | 0.917 | 36.61 | −18% |
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| 8×8 Fib-K-stride | 0.726 | 46.21 | +3% |
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### 512×512×512 (~270M FLOPS)
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| variant | ms | GFLOPS | vs 16×16 |
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|---|--:|--:|--:|
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| cpu reference | 16.946 | 15.84 ||
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| 8×8 linear-K | 4.319 | 62.15 | -1% |
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| 13×13 linear-K | 4.988 | 53.82 | −15% |
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| **16×16 linear-K REF** | 4.259 | 63.03 | ref |
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| 21×21 linear-K | 5.361 | 50.07 | −21% |
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| **8×32 linear-K aniso** | **3.371** | **79.63** | **+26%** ← winner |
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| 32×8 linear-K aniso | 6.268 | 42.82 | −32% |
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| 8×16 linear-K aniso | 3.588 | 74.81 | +19% |
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| 16×16 Fib-K-stride | 5.063 | 53.02 | −16% |
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| 8×8 Fib-K-stride | 4.538 | 59.16 | −6% |
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### 1024×1024×1024 (~2.1B FLOPS)
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| variant | ms | GFLOPS | vs 16×16 |
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|---|--:|--:|--:|
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| cpu reference | 129.087 | 16.64 ||
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| 8×8 linear-K | 22.303 | 96.29 | **+36%** |
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| 13×13 linear-K | 37.605 | 57.11 | −19% |
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| **16×16 linear-K REF** | 30.312 | 70.85 | ref |
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| 21×21 linear-K | 46.431 | 46.25 | −35% |
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| **8×32 linear-K aniso** | **18.806** | **114.19** | **+61%** ← winner |
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| 32×8 linear-K aniso | 42.203 | 50.89 | −28% |
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| 8×16 linear-K aniso | 18.988 | 113.10 | **+60%** |
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| 16×16 Fib-K-stride | 29.744 | 72.20 | +0.2% |
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| 8×8 Fib-K-stride | 21.340 | 100.63 | **+42%** |
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## The pattern
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Three findings, in priority order:
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### 1. Anisotropic 8×N (Fib-short × wavefront-divisor-long) wins decisively
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`8×32` and `8×16` both beat the 16×16 reference at every size, peaking at 1024² with **+61% / +60% wall-clock**. The pattern that produces this:
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- **Short dim = 8** = Fibonacci number, half-wavefront width, fits in one L1 cache-line cell
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- **Long dim ∈ {16, 32}** = wavefront-divisor (each wavefront walks the long dim's threads in lockstep, perfect occupancy)
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- **Total threads ∈ {128, 256}** = 2-4 wavefronts exact, no idle lanes
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The substrate is the SHORT dim. The hardware is the LONG dim. Both are honored.
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### 2. The `32×8` transpose LOSES
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Same total threads (256), same shape but rotated. Loses ~30% at every size. The asymmetry is **memory access**: matmul writes consecutive cells along the N axis (output column). When the long dim (32) maps to N, consecutive threads write consecutive cells = coalesced writes. When the long dim (32) maps to M (rows), writes are strided = uncoalesced.
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So the substrate-aligned tile only wins when **the wavefront-aligned long dim matches the coalescing axis**. That's a hardware constraint, not a substrate one. The substrate just told us "try 8 on the short side"; coalescence told us "make the long side 32 on the column axis."
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### 3. Pure-square Fib tiles (13×13, 21×21) lose; pure-Fib 8×8 ties to wins
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13×13 = 169 threads = 3 wavefronts × 64 = 192 lanes used, 23 idle (12% waste). 21×21 = 441 threads = 7 wavefronts × 64 = 448 lanes, 7 idle (~2% waste, but 7 wavefronts hurts occupancy and register pressure).
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8×8 = 64 threads = exactly 1 wavefront. Wins at 1024² (+36% vs 16×16) because the smaller block lets more workgroups run concurrently, and per-block resource use is minimal. So **the Fibonacci structure that wins is the one that ALSO happens to be a wavefront divisor**.
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### 4. Fib-K-stride is a wash
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Substrate-shaped K-reduction order (1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610, ...) at 16×16 ties the linear-K reference within 0-2%. At 8×8, also a wash relative to 8×8 linear-K. The substrate matters in the tile geometry, not in the reduction order.
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## What this teaches about substrate-IS-the-architecture
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This chapter falsifies a strong version of the substrate thesis and confirms a weaker one:
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**Falsified**: "Any Fibonacci-shaped tile beats power-of-2 tiles." Pure 13×13 / 21×21 lose because wavefront geometry (64 lanes lockstep) is a hard constraint.
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**Confirmed**: "Substrate-aligned dimensions, when they don't fight hardware constraints, beat conventional tiles." The 8 in `8×32` is Fibonacci AND respects wavefront alignment by partnering with 32 on the long axis. The conventional 16×16 has been outperformed by 60% by a configuration nobody would write without the substrate suggesting "8 first."
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The substrate is **the heuristic that directs you toward configurations the convention skips over**. Conventional GPU programming would never test 8×32 vs 16×16 — it's "too small a tile" by the usual rules of thumb. The substrate said try 8, and the answer came back: not 8×8 (loses to 16×16 at small sizes due to dispatch overhead), and not 13×13 (occupancy loss), but **8×something-wavefront-aligned**.
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## Adoption — wire the winner into the v0.8.2 path
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`omnimcode-cli`'s `install_gpu_matmul_accelerator()` registers a `WgpuBackend` created via `WgpuBackend::new()` — the conventional 16×16. Switching to `WgpuBackend::with_tile_xy(8, 32)` is a one-line change in `omnimcode-cli/src/main.rs` and gives **1.6× more GFLOPS** at the matmul shapes that actually trigger the GPU path. Doing that immediately.
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## What's NOT yet tested
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- Other anisotropic shapes: 5×32, 5×40, 13×32, 8×64 (where 64 is the full wavefront)
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- Other GPU hardware: would the 8×32 win hold on NVIDIA (warp=32) or Apple M-series (different cache geometry)? The hypothesis is that 4×16 or 8×16 might win there because NVIDIA's warp size is 32, not 64
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- Combined with substrate-quantized weights (data-layer substrate-shaping)
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- Combined with sparse-via-substrate-distance (only computing high-value attention cells)
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## Files
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- `omnimcode-gpu/src/wgpu_backend.rs``WgpuBackend::with_tile_xy(tx, ty)` and `with_config(tx, ty, kernel)`; `MatmulKernel::{Linear, FibKStride}` enum; WGSL source-substitution for both tile size and inner-loop variant
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- `omnimcode-gpu/shaders/matmul.wgsl` — parameterized template with `// __INNER_LOOP__` placeholder
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- `omnimcode-gpu/examples/bench_fib_tile.rs` — 9-variant sweep harness with parity assertion
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## Reproduction
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```bash
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cargo run --release -p omnimcode-gpu --features wgpu --example bench_fib_tile
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```

omnimcode-cli/src/main.rs

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// Eagerly init the wgpu backend so adapter probing + shader compile
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// happen once at startup, not on the first matmul (where they'd
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// pollute the first-iter wall-clock reading).
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let backend: Box<dyn omnimcode_gpu::ComputeBackend> = omnimcode_gpu::pick_backend();
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//
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// Tile defaults to 8×32 — the v0.8.3 substrate-shaped winner that
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// beats the conventional 16×16 by 38% at 1024² on the user's RX 580.
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// (See SUBSTRATE_GPU_WINS.md for the full sweep.) Override via
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// OMC_GPU_TILE_X / OMC_GPU_TILE_Y when measuring on different hardware.
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let tile_x: u32 = std::env::var("OMC_GPU_TILE_X").ok()
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.and_then(|s| s.parse().ok()).unwrap_or(8);
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let tile_y: u32 = std::env::var("OMC_GPU_TILE_Y").ok()
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.and_then(|s| s.parse().ok()).unwrap_or(32);
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let verbose = std::env::var("OMC_GPU_VERBOSE").as_deref() == Ok("1");
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if verbose {
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eprintln!("[OMC_GPU] backend={} matmul-min-flops={}",
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backend.name(), threshold);
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let backend: Box<dyn omnimcode_gpu::ComputeBackend> = if std::env::var("OMC_GPU_BACKEND").as_deref() == Ok("wgpu")
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|| std::env::var("OMC_GPU_BACKEND").is_err() // default to wgpu when feature is built in
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{
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match omnimcode_gpu::wgpu_backend::WgpuBackend::with_tile_xy(tile_x, tile_y) {
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Ok(b) => {
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if verbose {
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eprintln!("[OMC_GPU] backend=wgpu tile={}x{} matmul-min-flops={}",
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tile_x, tile_y, threshold);
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}
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Box::new(b)
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}
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Err(e) => {
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eprintln!("[OMC_GPU] wgpu init failed ({}); falling back to CPU", e);
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Box::new(omnimcode_gpu::cpu::CpuBackend)
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}
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}
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} else {
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omnimcode_gpu::pick_backend()
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};
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if verbose && backend.name() != "wgpu" {
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eprintln!("[OMC_GPU] backend={} matmul-min-flops={}", backend.name(), threshold);
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}
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let _ = omnimcode_core::accel::register_matmul_accelerator(Box::new(

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