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Update README with release, issues
The README now points to the official GitHub release page, and directs feedback to the GitHub issues for this repo.
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README.md

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Getting the Book
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-----------------
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You can download the PDF version of the book from Eric Haine's [Real-Time Rendering] site.
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Alternatively, you can purchase a Kindle version of this series from [Amazon.com]. Half of the
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proceeds of these sales go to [Hack the Hood], a really neat organization.
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The _Ray Tracing in One Weekend_ series of books are now available to the public for free in PDF
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form, along with the accompanying source code. Releases are available [directly from GitHub], or
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from Eric Haine's [Real-Time Rendering] site. Alternatively, you can purchase the Kindle version of
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this series from [Amazon.com]. Half of the proceeds of these sales go to [Hack the Hood], a really
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neat organization.
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Overview
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---------
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you want a weekend project. Order is not very important for the concepts presented in this book, and
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without BVH and Perlin texture you will still get a Cornell Box!
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## Corrections
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If you spot errors or have suggested corrections, please [submit issues via GitHub].
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Acknowledgments
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----------------
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Thanks to Becker for his many helpful comments on the draft and to Matthew Heimlich for spotting a
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[Amazon.com]: https://amazon.com/dp/B01CO7PQ8C
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[directly from GitHub]: https://github.com/petershirley/raytracingthenextweek/releases/
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[Hack the Hood]: http://www.hackthehood.org
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[Ray Tracing In One Weekend]: https://github.com/petershirley/raytracinginoneweekend/
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[Real-Time Rendering]: http://www.realtimerendering.com/#books-small-table
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[submit issues via GitHub]: https://github.com/petershirley/raytracingthenextweek/issues/

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