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rd_convar_hacks.cpp
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384 lines (324 loc) · 10.6 KB
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#include "cbase.h"
#include "winlite.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
extern void RDMixerInit();
static class CRD_Convar_Hacks final : public CAutoGameSystem
{
public:
CRD_Convar_Hacks() : CAutoGameSystem( "CRD_Convar_Hacks" )
{
}
constexpr static const char *s_szNonCheat[] =
{
// These were marked as cheats to avoid them being used as a kind
// of primitive wallhack. As a top-down game, we are not concerned
// with players seeing behind a wall, and due to the nature of the
// game's spawning, it is often required to have active players
// on a map in order to accurately measure its performance. We are
// removing FCVAR_CHEAT from these commands and variables to allow
// mappers and programmers to debug performance while spectating
// or playing.
"+showbudget",
"+showbudget_texture",
"+showbudget_texture_global",
"-showbudget",
"-showbudget_texture",
"-showbudget_texture_global",
"showbudget_texture",
};
constexpr static const char *s_szCheat[] =
{
"buildcubemaps",
"envmap",
"lightprobe",
// our convar is getting overridden by the engine parent var
"mat_motion_blur_enabled",
};
constexpr static const char *s_ChangeDefault[][2] =
{
{ "mat_motion_blur_enabled", "0" },
{ "rate", "100000" },
};
constexpr static const char *s_szAddArchive[] =
{
"rate",
};
constexpr static const char *s_szRemoveArchive[] =
{
// These are very advanced settings, and if a player changes a setting
// during slomo, FCVAR_ARCHIVE will cause them to save the wrong value.
"cl_updaterate",
"cl_cmdrate",
};
virtual bool Init() override
{
Assert( g_pCVar );
if ( !g_pCVar )
return false;
for ( int i = 0; i < NELEMS( s_szNonCheat ); i++ )
{
ConCommandBase *pCmd = g_pCVar->FindCommandBase( s_szNonCheat[i] );
Assert( pCmd );
if ( !pCmd )
continue;
pCmd->RemoveFlags( FCVAR_CHEAT );
}
ApplyShowBudgetHack();
ApplySndRestartHack();
for ( int i = 0; i < NELEMS( s_szCheat ); i++ )
{
ConCommandBase *pCmd = g_pCVar->FindCommandBase( s_szCheat[i] );
Assert( pCmd );
if ( !pCmd )
continue;
pCmd->AddFlags( FCVAR_CHEAT );
}
for ( int i = 0; i < NELEMS( s_ChangeDefault ); i++ )
{
ApplyDefaultValueHack( s_ChangeDefault[i][0], s_ChangeDefault[i][1] );
}
for ( int i = 0; i < NELEMS( s_szAddArchive ); i++ )
{
// 2024-07-17: Visual Studio is for some reason making this array have 4 nulls after the one string that's in it.
if ( s_szAddArchive[i] == NULL )
continue;
ConCommandBase *pCmd = g_pCVar->FindCommandBase( s_szAddArchive[i] );
Assert( pCmd );
if ( !pCmd )
continue;
pCmd->AddFlags( FCVAR_ARCHIVE );
}
for ( int i = 0; i < NELEMS( s_szRemoveArchive ); i++ )
{
ConCommandBase *pCmd = g_pCVar->FindCommandBase( s_szRemoveArchive[i] );
Assert( pCmd );
if ( !pCmd )
continue;
pCmd->RemoveFlags( FCVAR_ARCHIVE );
}
return true;
}
void ApplyShowBudgetHack()
{
// In addition to marking the convar as non-cheat, we have to disable the
// code that closes the panel automatically when cheats are disabled.
ConCommand *pCmd = g_pCVar->FindCommand( "+showbudget" );
const byte *pCallback = *reinterpret_cast< const byte *const * >( reinterpret_cast< const byte * >( pCmd ) + sizeof( ConCommandBase ) );
const byte *pPanel = **reinterpret_cast< const byte *const * const * >( pCallback + 3 );
Assert( pPanel );
byte *pThink = ( *reinterpret_cast< byte *const *const * >( pPanel ) )[28];
Assert( pThink[21] == 0x75 );
Assert( pThink[22] == 0x33 );
DWORD oldProtect{};
VirtualProtect( pThink + 21, 1, PAGE_EXECUTE_READWRITE, &oldProtect );
pThink[21] = 0xEB;
VirtualProtect( pThink + 21, 1, oldProtect, &oldProtect );
FlushInstructionCache( GetCurrentProcess(), pThink, 22 );
}
void ApplySndRestartHack()
{
// snd_restart undoes the changes made by _rd_mixer_init, so re-run _rd_mixer_init whenever the player runs snd_restart.
ConCommand *pCmd = g_pCVar->FindCommand( "snd_restart" );
byte *pCallback = *reinterpret_cast< byte *const * >( reinterpret_cast< const byte * >( pCmd ) + sizeof( ConCommandBase ) );
// function starts at 10053fc0
// ret instruction at 100540e6
// after that, we have 9 bytes of padding to work with
byte *pRet = pCallback + 0x126;
Assert( pRet[0] == 0xc3 );
Assert( pRet[1] == 0xcc );
Assert( pRet[2] == 0xcc );
Assert( pRet[3] == 0xcc );
Assert( pRet[4] == 0xcc );
Assert( pRet[5] == 0xcc );
Assert( pRet[6] == 0xcc );
Assert( pRet[7] == 0xcc );
Assert( pRet[8] == 0xcc );
Assert( pRet[9] == 0xcc );
DWORD oldProtect{};
VirtualProtect( pRet, 5, PAGE_EXECUTE_READWRITE, &oldProtect );
pRet[0] = 0xE9;
*reinterpret_cast< uintptr_t * >( &pRet[1] ) = uintptr_t( &RDMixerInit ) - uintptr_t( pRet + 5 );
VirtualProtect( pRet, 5, oldProtect, &oldProtect );
FlushInstructionCache( GetCurrentProcess(), pRet, 5 );
}
void ApplyDefaultValueHack( const char *szName, const char *szNewDefault )
{
ConVar *pConVar = g_pCVar->FindVar( szName );
Assert( pConVar );
static_assert( sizeof( ConCommandBase ) == 24, "unexpected ConCommandBase size" );
static_assert( sizeof( ConVar ) == 88, "unexpected ConVar size" );
// ConVar *ConVar::m_pParent
ConVar *pConVarParent = reinterpret_cast< ConVar ** >( pConVar )[7];
Assert( pConVarParent == pConVar );
// const char *ConVar::m_pszDefaultValue
const char **ppConVarDefault = &reinterpret_cast< const char ** >( pConVarParent )[8];
Assert( pConVarParent->GetDefault() == *ppConVarDefault );
*ppConVarDefault = szNewDefault;
pConVar->SetValue( szNewDefault );
}
} s_RD_Convar_Hacks;
static bool ConCommandBaseSortFunc( const ConCommandBase* const &hLeftCMD, const ConCommandBase* const &hRightCMD )
{
const char* szLeftCMDName = hLeftCMD->GetName();
const char* szRightCMDName = hRightCMD->GetName();
if ( *szLeftCMDName == '-' || *szLeftCMDName == '+' )
szLeftCMDName++;
if ( *szRightCMDName == '-' || *szRightCMDName == '+' )
szRightCMDName++;
return ( Q_stricmp( szLeftCMDName, szRightCMDName ) < 0 );
}
static char *StripTabsAndReturns( const char *inbuffer, char *outbuffer, int outbufferSize )
{
char *out = outbuffer;
const char *i = inbuffer;
char *o = out;
out[ 0 ] = 0;
while ( *i && o - out < outbufferSize - 1 )
{
if ( *i == '\n' ||
*i == '\r' ||
*i == '\t' )
{
*o++ = ' ';
i++;
continue;
}
if ( *i == '\"' )
{
*o++ = '\'';
i++;
continue;
}
*o++ = *i++;
}
*o = '\0';
return out;
}
CON_COMMAND( cvarlist_rd, "Prints a list of all cvars, with correct values (unlike normal cvarlist). No argument - current values, arg being 1 - default values, arg being 2 - current values in csv format, arg being 3 - default values in csv format" )
{
bool bDefault = false;
bool bCSV = false;
int nArgs = args.ArgC();
if ( nArgs >= 2 )
{
int nArg1 = atoi( args[1] );
bDefault = nArg1 == 1 || nArg1 == 3;
bCSV = nArg1 >= 2;
}
if ( !bCSV )
ConMsg( "cvar list\n--------------\n" );
else
ConMsg( "\"Name\",\"Value\",\"GAMEDLL\",\"CLIENTDLL\",\"PROTECTED\",\"SPONLY\",\"ARCHIVE\",\"NOTIFY\",\"USERINFO\",\"PRINTABLEONLY\",\"UNLOGGED\",\"NEVER_AS_STRING\",\"REPLICATED\",\"CHEAT\",\"SS\",\"DEMO\",\"DONTRECORD\",\"SS_ADDED\",,\"Help Text\"\n" );
const ConCommandBase* pCMD;
ICvar::Iterator cvariterator( g_pCVar );
CUtlRBTree< const ConCommandBase* > cvarsorted( 0, 0, ConCommandBaseSortFunc );
for ( cvariterator.SetFirst(); cvariterator.IsValid(); cvariterator.Next() )
{
pCMD = cvariterator.Get();
if ( pCMD->IsFlagSet( FCVAR_HIDDEN ) || pCMD->IsFlagSet( FCVAR_DEVELOPMENTONLY ) )
continue;
cvarsorted.Insert( pCMD );
}
for ( int i = cvarsorted.FirstInorder(); i != cvarsorted.InvalidIndex(); i = cvarsorted.NextInorder( i ) )
{
pCMD = cvarsorted[ i ];
if ( pCMD->IsCommand() )
{
if ( !bCSV ) // unchanged cvarlist console output format
{
char tempbuff[512]{};
ConMsg( "%-40s : %-8s : %-16s : %s\n", pCMD->GetName(), "cmd", "", StripTabsAndReturns( pCMD->GetHelpText(), tempbuff, sizeof( tempbuff ) ) );
}
else // CSV format
{
char tempbuff[512]{};
ConMsg( "\"%s\",\"%s\",%s,\"%s\"\n", pCMD->GetName(), "cmd", ",,,,,,,,,,,,,,,,", StripTabsAndReturns( pCMD->GetHelpText(), tempbuff, sizeof( tempbuff ) ) );
}
}
else
{
char szFullFlags[256]{};
if ( !bCSV ) // unchanged cvarlist console output format
{
constexpr static const char* s_szFlagDesc[] =
{
"",
"",
"sv",
"cl",
"",
"prot",
"sp",
"a",
"nf",
"user",
"print",
"log",
"numeric",
"rep",
"cheat",
"",
"demo",
"norecord",
};
for ( int c = 2; c < ARRAYSIZE( s_szFlagDesc ); ++c )
{
char szFlag[32]{};
if ( pCMD->IsFlagSet( 1 << c ) && sizeof( s_szFlagDesc[c] ) != sizeof( "" ) )
{
Q_snprintf( szFlag, sizeof( szFlag ), ", %s", s_szFlagDesc[c] );
Q_strncat( szFullFlags, szFlag, sizeof( szFullFlags ), COPY_ALL_CHARACTERS );
}
}
char tempbuff[512]{};
ConMsg( "%-40s : %-8s : %-16s : %s\n", pCMD->GetName(), bDefault ? static_cast< const ConVar* >( pCMD )->GetDefault() : static_cast< const ConVar* >( pCMD )->GetString(), szFullFlags, StripTabsAndReturns( pCMD->GetHelpText(), tempbuff, sizeof(tempbuff) ) );
}
else // CSV format
{
constexpr static const char* s_szFlagDesc[] =
{
"",
"",
"GAMEDLL",
"CLIENTDLL",
"",
"PROTECTED",
"SPONLY",
"ARCHIVE",
"NOTIFY",
"USERINFO",
"PRINTABLEONLY",
"UNLOGGED",
"NEVER_AS_STRING",
"REPLICATED",
"CHEAT",
"SS",
"DEMO",
"DONTRECORD",
"SS_ADDED",
};
for ( int c = 2; c < ARRAYSIZE( s_szFlagDesc ); ++c )
{
if ( c == 4 ) // FCVAR_HIDDEN, we filter those out anyway
continue;
char szFlag[32]{};
if ( pCMD->IsFlagSet( 1 << c ) && sizeof( s_szFlagDesc[c] ) != sizeof( "" ) )
{
Q_snprintf( szFlag, sizeof( szFlag ), "\"%s\",", s_szFlagDesc[c] );
Q_strncat( szFullFlags, szFlag, sizeof( szFullFlags ), COPY_ALL_CHARACTERS );
}
else
{
Q_snprintf( szFlag, sizeof( szFlag ), "," );
Q_strncat( szFullFlags, szFlag, sizeof( szFullFlags ), COPY_ALL_CHARACTERS );
}
}
char tempbuff[512]{};
ConMsg( "\"%s\",\"%s\",%s,\"%s\"\n", pCMD->GetName(), bDefault ? static_cast< const ConVar* >( pCMD )->GetDefault() : static_cast< const ConVar* >( pCMD )->GetString(), szFullFlags, StripTabsAndReturns( pCMD->GetHelpText(), tempbuff, sizeof(tempbuff) ) );
}
}
}
if ( !bCSV )
ConMsg("--------------\n%3i total convars/concommands\n", cvarsorted.Count() );
}