@@ -80,6 +80,11 @@ ConVar asw_hear_fixed("asw_hear_fixed", "0", FCVAR_NONE, "If set, hearing audio
8080
8181Vector g_asw_vec_fixed_cam (-276.03076 , -530.74951 , -196.65625 );
8282QAngle g_asw_ang_fixed_cam (42.610226 , 90.289375 , 0 );
83+ extern ConVar sensitivity;
84+ ConVar asw_fix_cam ( " asw_fix_cam" , " -1" , FCVAR_CHEAT , " Set to 1 to fix the camera in place." );
85+ ConVar asw_fix_cam_speed_fast ( " asw_fix_cam_speed_fast" , " 300" , FCVAR_NONE , " Speed of camera in fix cam." );
86+ ConVar asw_fix_cam_speed_slow ( " asw_fix_cam_speed_slow" , " 100" , FCVAR_NONE , " Speed of camera in fix cam while holding shift." );
87+
8388extern ConVar asw_vehicle_cam_height;
8489extern ConVar asw_vehicle_cam_pitch;
8590extern ConVar asw_vehicle_cam_dist;
@@ -479,31 +484,31 @@ void ASW_Handle_Fixed_Input( bool active )
479484 float u = 0 .0f ;
480485
481486 bool shiftdown = vgui::input ()->IsKeyDown ( KEY_LSHIFT ) || vgui::input ()->IsKeyDown ( KEY_RSHIFT );
482- float movespeed = shiftdown ? 40 . 0f : 400 . 0f ;
487+ float movespeed = shiftdown ? asw_fix_cam_speed_slow. GetFloat () : asw_fix_cam_speed_fast. GetFloat () ;
483488
484489 if ( vgui::input ()->IsKeyDown ( KEY_W ) )
485490 {
486- f = movespeed * gpGlobals-> frametime ;
491+ f = movespeed * 0 . 015f ;
487492 }
488493 if ( vgui::input ()->IsKeyDown ( KEY_S ) )
489494 {
490- f = -movespeed * gpGlobals-> frametime ;
495+ f = -movespeed * 0 . 015f ;
491496 }
492497 if ( vgui::input ()->IsKeyDown ( KEY_A ) )
493498 {
494- s = -movespeed * gpGlobals-> frametime ;
499+ s = -movespeed * 0 . 015f ;
495500 }
496501 if ( vgui::input ()->IsKeyDown ( KEY_D ) )
497502 {
498- s = movespeed * gpGlobals-> frametime ;
503+ s = movespeed * 0 . 015f ;
499504 }
500505 if ( vgui::input ()->IsKeyDown ( KEY_X ) )
501506 {
502- u = movespeed * gpGlobals-> frametime ;
507+ u = movespeed * 0 . 015f ;
503508 }
504509 if ( vgui::input ()->IsKeyDown ( KEY_Z ) )
505510 {
506- u = -movespeed * gpGlobals-> frametime ;
511+ u = -movespeed * 0 . 015f ;
507512 }
508513
509514 int mx, my;
@@ -518,15 +523,15 @@ void ASW_Handle_Fixed_Input( bool active )
518523
519524 // Convert to pitch/yaw
520525
521- float pitch = ( float )dy * 0 . 22f ;
522- float yaw = -(float )dx * 0.22 ;
526+ float pitch = clamp ( ( float )dy, - 500 . 0f , 500 . 0f ) ;
527+ float yaw = clamp ( -(float )dx, - 500 . 0f , 500 . 0f ) ;
523528
524529 // Apply mouse
525- g_asw_ang_fixed_cam.x += pitch;
530+ g_asw_ang_fixed_cam.x += pitch * sensitivity. GetFloat () / 1000 . 0f ;
526531
527532 g_asw_ang_fixed_cam.x = clamp ( g_asw_ang_fixed_cam.x , -89 .0f , 89 .0f );
528533
529- g_asw_ang_fixed_cam.y += yaw;
534+ g_asw_ang_fixed_cam.y += yaw * sensitivity. GetFloat () / 1000 . 0f ;
530535 if ( g_asw_ang_fixed_cam.y > 180 .0f )
531536 {
532537 g_asw_ang_fixed_cam.y -= 360 .0f ;
@@ -559,8 +564,6 @@ void ASW_Handle_Fixed_Input( bool active )
559564 s_bFixedInputActive = active;
560565}
561566
562- ConVar asw_fix_cam ( " asw_fix_cam" , " -1" , FCVAR_CHEAT , " Set to 1 to fix the camera in place." );
563-
564567void ClientModeASW::OverrideView ( CViewSetup *pSetup )
565568{
566569 QAngle camAngles;
@@ -609,7 +612,7 @@ void ClientModeASW::OverrideView( CViewSetup *pSetup )
609612 pSetup->origin = g_asw_vec_fixed_cam;
610613 pSetup->angles = g_asw_ang_fixed_cam;
611614
612- ASW_Handle_Fixed_Input ( vgui::input ()-> IsKeyDown ( KEY_LSHIFT ) && vgui::input ()->IsMouseDown ( MOUSE_LEFT ) );
615+ ASW_Handle_Fixed_Input ( ! vgui::input ()->IsMouseDown ( MOUSE_LEFT ) );
613616 }
614617}
615618
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