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feat(minigun): increase threshold for low ammo click sound
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src/game/shared/swarm/asw_weapon_minigun.h

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@@ -33,6 +33,7 @@ class CASW_Weapon_Minigun : public CASW_Weapon_Rifle
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virtual const float GetAutoAimAmount() { return 0.0f; }
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virtual const float GetAutoAimRadiusScale() { return 1.0f; }
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virtual int AmmoClickPoint() { return 8; } // displayed ammo is double of that
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virtual const Vector& GetBulletSpread( void );
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virtual void ItemPostFrame();
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virtual void ItemBusyFrame();

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