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Disable dirrector spawns in some of the unreachable areas of area9800PP2 and par5crucial_point
Added func_rd_no_director_aliens in the ending part of both maps where spawning and prespawn of aliens doesn't make sence. Screenshot of place on par5crucial_point: https://steamcommunity.com/sharedfiles/filedetails/?id=3659600724
1 parent 75c1f81 commit 295ac1d

2 files changed

Lines changed: 198 additions & 20 deletions

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contentsrc/mapsrc/rd-area9800PP2.vmf

Lines changed: 105 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@ versioninfo
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@@ -38,7 +38,7 @@ viewsettings
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@@ -166697,8 +166697,8 @@ entity
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@@ -166708,8 +166708,8 @@ entity
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@@ -166719,8 +166719,8 @@ entity
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@@ -188544,6 +188544,95 @@ entity
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@@ -188559,8 +188648,8 @@ cameras
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cordons

contentsrc/mapsrc/rd-par5crucial_point.vmf

Lines changed: 93 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@ versioninfo
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{
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"editorversion" "400"
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"editorbuild" "7397"
5-
"mapversion" "205"
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"mapversion" "207"
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@@ -158,7 +158,7 @@ viewsettings
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"comment" "Decompiled by BSPSource v1.3.13 from as_paranoia3"
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@@ -238858,13 +238858,102 @@ entity
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