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fixes: cones
1 parent 0e63c47 commit e425cb4

2 files changed

Lines changed: 3 additions & 3 deletions

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src/game/shared/swarm/asw_weapon_50calmg_shared.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -96,8 +96,8 @@ const Vector& CASW_Weapon_50CalMG::GetBulletSpread( void )
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const Vector& CASW_Weapon_50CalMG::GetAngularBulletSpread( void )
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{
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static const Vector cone( 12, 60, 12 ); // VECTOR CONE 60 degrees with flattened X/Z (vertical) 12 degrees
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static const Vector cone_duck( 6, 40, 6 ); // VECTOR CONE 40 degrees with flattened X/Z (vertical) 06 degrees
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static const Vector cone( 10, 60, 10 ); // VECTOR CONE 60 degrees with flattened X/Z (vertical) 10 degrees
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static const Vector cone_duck( 5, 40, 5 ); // VECTOR CONE 40 degrees with flattened X/Z (vertical) 05 degrees
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CASW_Marine* marine = GetMarine();
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src/game/shared/swarm/asw_weapon_combat_rifle_shared.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -28,7 +28,7 @@ class CASW_Weapon_CombatRifle : public CASW_Weapon_Rifle
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virtual const Vector& GetAngularBulletSpread()
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{
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static const Vector cone(60, 60, 10);
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static const Vector cone( 10, 60, 10 ); // VECTOR CONE 60 degrees with flattened X/Z (vertical) 10 degrees
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return cone;
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}
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