@@ -24,7 +24,7 @@ static bool s_bLastReduceMotion = false;
2424
2525CASW_Background_Movie *g_pBackgroundMovie = NULL ;
2626
27- CASW_Background_Movie* ASWBackgroundMovie ()
27+ CASW_Background_Movie * ASWBackgroundMovie ()
2828{
2929 if ( !g_pBackgroundMovie )
3030 {
@@ -37,7 +37,7 @@ CASW_Background_Movie::CASW_Background_Movie()
3737{
3838 m_nMaterialType = MATERIAL_INVALID ;
3939 m_nTextureID = -1 ;
40- m_szCurrentMovie[0 ] = 0 ;
40+ m_szCurrentMovie[ 0 ] = 0 ;
4141 m_nLastGameState = -1 ;
4242}
4343
@@ -49,17 +49,17 @@ CASW_Background_Movie::~CASW_Background_Movie()
4949void CASW_Background_Movie::SetCurrentMovie ( const char *szFilename )
5050{
5151 // Safety check as we're possibly going to overwrite a file here!
52- char szBaseName[MAX_PATH ];
53- V_FileBase (szFilename, szBaseName, sizeof (szBaseName) );
54- const char * szAllowedExtensions[] = { " bik" , " webm" , nullptr };
52+ char szBaseName[ MAX_PATH ];
53+ V_FileBase ( szFilename, szBaseName, sizeof ( szBaseName ) );
54+ const char * szAllowedExtensions[] = { " bik" , " webm" , nullptr };
5555
5656 bool bValidExtension = false ;
57- const char * szExt = V_GetFileExtension (szFilename);
58- if (szExt)
57+ const char * szExt = V_GetFileExtension ( szFilename );
58+ if ( szExt )
5959 {
60- for (int i = 0 ; szAllowedExtensions[i ]; i++)
60+ for ( int i = 0 ; szAllowedExtensions[ i ]; i++ )
6161 {
62- if (!Q_stricmp (szExt, szAllowedExtensions[i]) )
62+ if ( !Q_stricmp ( szExt, szAllowedExtensions[ i ] ) )
6363 {
6464 bValidExtension = true ;
6565 break ;
@@ -68,45 +68,45 @@ void CASW_Background_Movie::SetCurrentMovie( const char *szFilename )
6868 }
6969
7070 bool bValidPath = false ;
71- if (V_IsAbsolutePath (szFilename) )
71+ if ( V_IsAbsolutePath ( szFilename ) )
7272 {
73- Warning (" Absolute paths are not allowed for video files: %s\n " , szFilename);
73+ Warning ( " Absolute paths are not allowed for video files: %s\n " , szFilename );
7474 }
7575 else
7676 {
7777 char szExpectedPrefix[] = " media/" ;
78- if (!Q_strnicmp (szFilename, szExpectedPrefix, sizeof (szExpectedPrefix) - 1 ) )
78+ if ( !Q_strnicmp ( szFilename, szExpectedPrefix, sizeof ( szExpectedPrefix ) - 1 ) )
7979 {
8080 bValidPath = true ;
8181 }
8282 }
8383
84- if (!bValidExtension || !bValidPath)
84+ if ( !bValidExtension || !bValidPath )
8585 {
86- Warning (" Invalid video path: %s (must be in media/ folder with .bik or .webm extension)\n " , szFilename);
86+ Warning ( " Invalid video path: %s (must be in media/ folder with .bik or .webm extension)\n " , szFilename );
8787
88- const char * szDefaultFiles[] = {
88+ const char * szDefaultFiles[] = {
8989 " media/BGFX_03.webm" ,
9090 " media/BGFX_03.bik" ,
9191 nullptr
9292 };
9393
94- for (int i = 0 ; szDefaultFiles[i ]; i++)
94+ for ( int i = 0 ; szDefaultFiles[ i ]; i++ )
9595 {
96- if (g_pFullFileSystem->FileExists (szDefaultFiles[i ], " GAME" ) )
96+ if ( g_pFullFileSystem->FileExists ( szDefaultFiles[ i ], " GAME" ) )
9797 {
98- szFilename = szDefaultFiles[i ];
98+ szFilename = szDefaultFiles[ i ];
9999 break ;
100100 }
101101 }
102102 }
103103
104- szFilename = g_ReactiveDropWorkshop.GetNativeFileSystemFile (szFilename);
105- if (Q_strcmp (m_szCurrentMovie, szFilename) )
104+ szFilename = g_ReactiveDropWorkshop.GetNativeFileSystemFile ( szFilename );
105+ if ( Q_strcmp ( m_szCurrentMovie, szFilename ) )
106106 {
107- if (m_nMaterialType != MATERIAL_INVALID )
107+ if ( m_nMaterialType != MATERIAL_INVALID )
108108 {
109- switch (m_nMaterialType)
109+ switch ( m_nMaterialType )
110110 {
111111 case MATERIAL_WEBM :
112112 g_pWEBM->DestroyVideoMaterial ( m_pWEBMMaterial );
@@ -119,43 +119,43 @@ void CASW_Background_Movie::SetCurrentMovie( const char *szFilename )
119119 m_nTextureID = -1 ;
120120 }
121121
122- const char * ext = Q_GetFileExtension (szFilename);
123- if (ext && !Q_stricmp (ext, " webm" ) )
122+ const char * ext = Q_GetFileExtension ( szFilename );
123+ if ( ext && !Q_stricmp ( ext, " webm" ) )
124124 {
125- char szMaterialName[MAX_PATH ];
126- Q_snprintf (szMaterialName, sizeof (szMaterialName), " BackgroundWebMMaterial%i" , g_pWEBM->GetUniqueMaterialID ());
125+ char szMaterialName[ MAX_PATH ];
126+ Q_snprintf ( szMaterialName, sizeof ( szMaterialName ), " BackgroundWebMMaterial%i" , g_pWEBM->GetUniqueMaterialID () );
127127
128128 m_pWEBMMaterial = g_pWEBM->CreateVideoMaterial (
129129 szMaterialName, szFilename, " GAME" ,
130130 VideoPlaybackFlags::LOOP_VIDEO | VideoPlaybackFlags::DEFAULT_MATERIAL_OPTIONS ,
131- VideoSystem::WEBM );
131+ VideoSystem::WEBM );
132132
133- if (m_pWEBMMaterial)
133+ if ( m_pWEBMMaterial )
134134 {
135135 m_nMaterialType = MATERIAL_WEBM ;
136136 m_pWEBMMaterial->StartVideo ();
137137 }
138138 }
139139 else
140140 {
141- char szMaterialName[MAX_PATH ];
142- Q_snprintf (szMaterialName, sizeof (szMaterialName), " BackgroundBIKMaterial%i" , g_pBIK->GetGlobalMaterialAllocationNumber ());
141+ char szMaterialName[ MAX_PATH ];
142+ Q_snprintf ( szMaterialName, sizeof ( szMaterialName ), " BackgroundBIKMaterial%i" , g_pBIK->GetGlobalMaterialAllocationNumber () );
143143
144- m_nBIKMaterial = bik->CreateMaterial (szMaterialName, szFilename, " GAME" , BIK_LOOP );
144+ m_nBIKMaterial = bik->CreateMaterial ( szMaterialName, szFilename, " GAME" , BIK_LOOP );
145145 m_nMaterialType = MATERIAL_BIK ;
146146 }
147147
148- Q_snprintf (m_szCurrentMovie, sizeof (m_szCurrentMovie), " %s" , szFilename);
148+ Q_snprintf ( m_szCurrentMovie, sizeof ( m_szCurrentMovie ), " %s" , szFilename );
149149 s_bLastReduceMotion = false ;
150150 }
151151}
152152
153153
154154void CASW_Background_Movie::ClearCurrentMovie ()
155155{
156- if (m_nMaterialType != MATERIAL_INVALID )
156+ if ( m_nMaterialType != MATERIAL_INVALID )
157157 {
158- switch (m_nMaterialType)
158+ switch ( m_nMaterialType )
159159 {
160160 case MATERIAL_WEBM :
161161 g_pWEBM->DestroyVideoMaterial ( m_pWEBMMaterial );
@@ -171,27 +171,23 @@ void CASW_Background_Movie::ClearCurrentMovie()
171171
172172int CASW_Background_Movie::SetTextureMaterial ()
173173{
174- if (m_nMaterialType == MATERIAL_INVALID )
174+ if ( m_nMaterialType == MATERIAL_INVALID )
175175 return -1 ;
176176
177- if (m_nTextureID == -1 )
177+ if ( m_nTextureID == -1 )
178178 {
179- m_nTextureID = g_pMatSystemSurface->CreateNewTextureID (true );
179+ m_nTextureID = g_pMatSystemSurface->CreateNewTextureID ( true );
180180 }
181181
182- switch (m_nMaterialType)
182+ switch ( m_nMaterialType )
183183 {
184184 case MATERIAL_WEBM :
185185 {
186- IMaterial *pMaterial = m_pWEBMMaterial->GetMaterial ();
187- if ( pMaterial )
188- {
189- g_pMatSystemSurface->DrawSetTextureMaterial ( m_nTextureID, pMaterial );
190- }
186+ g_pMatSystemSurface->DrawSetTextureMaterial ( m_nTextureID, m_pWEBMMaterial->GetMaterial () );
191187 break ;
192188 }
193189 case MATERIAL_BIK :
194- g_pMatSystemSurface->DrawSetTextureMaterial (m_nTextureID, g_pBIK->GetMaterial (m_nBIKMaterial) );
190+ g_pMatSystemSurface->DrawSetTextureMaterial ( m_nTextureID, g_pBIK->GetMaterial ( m_nBIKMaterial ) );
195191 break ;
196192 }
197193
@@ -225,7 +221,7 @@ void CASW_Background_Movie::Update( bool bForce )
225221 else
226222 {
227223 pFilename = ASWGameRules ()->m_szBriefingVideo ;
228- if ( pFilename[0 ] == ' \0 ' )
224+ if ( pFilename[ 0 ] == ' \0 ' )
229225 {
230226 pFilename = NULL ;
231227 }
@@ -251,10 +247,10 @@ void CASW_Background_Movie::Update( bool bForce )
251247 }
252248 }
253249
254- if (m_nMaterialType == MATERIAL_INVALID )
250+ if ( m_nMaterialType == MATERIAL_INVALID )
255251 return ;
256252
257- switch (m_nMaterialType)
253+ switch ( m_nMaterialType )
258254 {
259255 case MATERIAL_WEBM :
260256 if ( !s_bLastReduceMotion && rd_reduce_motion.GetBool () )
@@ -275,24 +271,24 @@ void CASW_Background_Movie::Update( bool bForce )
275271 }
276272 break ;
277273 case MATERIAL_BIK :
278- if (g_pBIK->ReadyForSwap (m_nBIKMaterial) )
274+ if ( g_pBIK->ReadyForSwap ( m_nBIKMaterial ) )
279275 {
280- if (g_pBIK->Update (m_nBIKMaterial) == false )
276+ if ( g_pBIK->Update ( m_nBIKMaterial ) == false )
281277 {
282- g_pBIK->DestroyMaterial (m_nBIKMaterial);
278+ g_pBIK->DestroyMaterial ( m_nBIKMaterial );
283279 m_nMaterialType = MATERIAL_INVALID ;
284280 }
285- else if (!s_bLastReduceMotion && rd_reduce_motion.GetBool ())
281+ else if ( !s_bLastReduceMotion && rd_reduce_motion.GetBool () )
286282 {
287283 s_bLastReduceMotion = true ;
288- bik->Pause (m_nBIKMaterial);
284+ bik->Pause ( m_nBIKMaterial );
289285 }
290286 }
291287
292- if (m_nMaterialType != MATERIAL_INVALID && s_bLastReduceMotion && !rd_reduce_motion.GetBool ())
288+ if ( m_nMaterialType != MATERIAL_INVALID && s_bLastReduceMotion && !rd_reduce_motion.GetBool () )
293289 {
294290 s_bLastReduceMotion = false ;
295- bik->Unpause (m_nBIKMaterial);
291+ bik->Unpause ( m_nBIKMaterial );
296292 }
297293 break ;
298294 }
@@ -304,7 +300,7 @@ CNB_Header_Footer::CNB_Header_Footer( vgui::Panel *parent, const char *name ) :
304300{
305301 // == MANAGED_MEMBER_CREATION_START: Do not edit by hand ==
306302 m_pBackground = new vgui::Panel ( this , " Background" );
307- m_pBackgroundImage = new vgui::ImagePanel ( this , " BackgroundImage" );
303+ m_pBackgroundImage = new vgui::ImagePanel ( this , " BackgroundImage" );
308304 m_pTitle = new vgui::Label ( this , " Title" , " " );
309305 m_pBottomBar = new vgui::Panel ( this , " BottomBar" );
310306 m_pBottomBarLine = new vgui::Panel ( this , " BottomBarLine" );
@@ -337,61 +333,61 @@ ConVar asw_background_color( "asw_background_color", "16 32 46 128", FCVAR_NONE,
337333void CNB_Header_Footer::ApplySchemeSettings ( vgui::IScheme *pScheme )
338334{
339335 BaseClass::ApplySchemeSettings ( pScheme );
340-
336+
341337 LoadControlSettings ( " resource/ui/nb_header_footer.res" );
342338
343339 // TODO: Different image in widescreen to avoid stretching
344340 // this image is no longer used
345341 // m_pBackgroundImage->SetImage( "lobby/swarm_background01" );
346342
347- switch ( m_nTitleStyle )
343+ switch ( m_nTitleStyle )
348344 {
349- case NB_TITLE_BRIGHT : m_pTitle->SetFgColor ( m_TitleBrightColor ); break ;
350- case NB_TITLE_MEDIUM : m_pTitle->SetFgColor ( m_TitleMediumColor ); break ;
345+ case NB_TITLE_BRIGHT : m_pTitle->SetFgColor ( m_TitleBrightColor ); break ;
346+ case NB_TITLE_MEDIUM : m_pTitle->SetFgColor ( m_TitleMediumColor ); break ;
351347 }
352348
353- switch ( m_nBackgroundStyle )
349+ switch ( m_nBackgroundStyle )
354350 {
355- case NB_BACKGROUND_DARK :
356- {
357- m_pBackground->SetVisible ( true );
358- m_pBackgroundImage->SetVisible ( false );
359- m_pBackground->SetBgColor ( m_BackgroundColorDark );
360- break ;
361- }
362- case NB_BACKGROUND_TRANSPARENT_BLUE :
363- {
364- m_pBackground->SetVisible ( true );
365- m_pBackgroundImage->SetVisible ( false );
366- m_pBackground->SetBgColor ( asw_background_color.GetColor () );
367- break ;
368- }
369- case NB_BACKGROUND_TRANSPARENT_RED :
370- {
371- m_pBackground->SetVisible ( true );
372- m_pBackgroundImage->SetVisible ( false );
373- m_pBackground->SetBgColor ( m_BackgroundColorRed );
374- break ;
375- }
376- case NB_BACKGROUND_BLUE :
377- {
378- m_pBackground->SetVisible ( true );
379- m_pBackgroundImage->SetVisible ( false );
380- m_pBackground->SetBgColor ( m_BackgroundColorBlue );
381- break ;
382- }
383- case NB_BACKGROUND_IMAGE :
384- {
385- m_pBackground->SetVisible ( false );
386- m_pBackgroundImage->SetVisible ( true );
387- break ;
388- }
351+ case NB_BACKGROUND_DARK :
352+ {
353+ m_pBackground->SetVisible ( true );
354+ m_pBackgroundImage->SetVisible ( false );
355+ m_pBackground->SetBgColor ( m_BackgroundColorDark );
356+ break ;
357+ }
358+ case NB_BACKGROUND_TRANSPARENT_BLUE :
359+ {
360+ m_pBackground->SetVisible ( true );
361+ m_pBackgroundImage->SetVisible ( false );
362+ m_pBackground->SetBgColor ( asw_background_color.GetColor () );
363+ break ;
364+ }
365+ case NB_BACKGROUND_TRANSPARENT_RED :
366+ {
367+ m_pBackground->SetVisible ( true );
368+ m_pBackgroundImage->SetVisible ( false );
369+ m_pBackground->SetBgColor ( m_BackgroundColorRed );
370+ break ;
371+ }
372+ case NB_BACKGROUND_BLUE :
373+ {
374+ m_pBackground->SetVisible ( true );
375+ m_pBackgroundImage->SetVisible ( false );
376+ m_pBackground->SetBgColor ( m_BackgroundColorBlue );
377+ break ;
378+ }
379+ case NB_BACKGROUND_IMAGE :
380+ {
381+ m_pBackground->SetVisible ( false );
382+ m_pBackgroundImage->SetVisible ( true );
383+ break ;
384+ }
389385
390- case NB_BACKGROUND_NONE :
391- {
392- m_pBackground->SetVisible ( false );
393- m_pBackgroundImage->SetVisible ( false );
394- }
386+ case NB_BACKGROUND_NONE :
387+ {
388+ m_pBackground->SetVisible ( false );
389+ m_pBackgroundImage->SetVisible ( false );
390+ }
395391 }
396392
397393 m_pTopBar->SetVisible ( m_bHeaderEnabled );
@@ -510,9 +506,9 @@ void CNB_Header_Footer::PaintBackground()
510506 GetBounds ( x, y, w, t );
511507
512508 // center, 16:9 aspect ratio
513- int width_at_ratio = t * (16 .0f / 9 .0f );
509+ int width_at_ratio = t * ( 16 .0f / 9 .0f );
514510 x = ( w * 0 .5f ) - ( width_at_ratio * 0 .5f );
515-
511+
516512 surface ()->DrawTexturedRect ( x, y, x + width_at_ratio, y + t );
517513 }
518514 }
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