It would be cool if when a player tries to move from GAME back to ASSEMBLE when they think they have solved the puzzle, if the transition only happened if they actually solved it.
I'll admit that it could be cool, but might be more trouble than it's worth from a usability and reliability perspective. Low priority
It would be cool if when a player tries to move from GAME back to ASSEMBLE when they think they have solved the puzzle, if the transition only happened if they actually solved it.
I'll admit that it could be cool, but might be more trouble than it's worth from a usability and reliability perspective. Low priority