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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.AlwaysAllowScaleToggle.Name": "Umschalten des Skalierens immer erlauben",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.AlwaysAllowScaleToggle.Description": "Zeigt die Option zum Umschalten des Skalierens an, auch wenn diese nicht gerade der Standardskalierung des Avatars entspricht.",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.AlwaysShowLocomotion.Name": "Fortbewegung immer anzeigen",
@@ -47,6 +50,10 @@
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.ShowResetScaleWithToggle.Description": "Zeigt die Skalierung-Zurücksetzen-Aktion zusammen mit der Option zum Umschalten des Skalierens an, wenn diese immer angezeigt wird.",
"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.LimitContextMenuItems.Description": "Limitiere die Anzahl der Elemente die im Kontextmenü angezeigt werden. Wenn die konfigurierte Anzahl überschritten wird, wird das Menü in mehrere Seiten unterteilt.",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.ContextMenuItemLimit.Name": "Limit für Kontextmenü-Elemente",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.ContextMenuItemLimit.Description": "Limitiere die Anzahl der Elemente die im Kontextmenü angezeigt werden. Wenn diese Anzahl überschritten wird, wird das Menü in mehrere Seiten unterteilt.",
"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.AlwaysAllowScaleToggle.Description": "Shows the scaling toggle even when not at the default scale for the avatar.",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.AlwaysShowLocomotion.Name": "Always show Locomotion Selection",
@@ -47,6 +50,10 @@
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.ShowResetScaleWithToggle.Description": "Shows the reset scale action alongside the scaling toggle when it is always allowed.",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.ShowSaveLocation.Name": "Show Save Location",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.ShowSaveLocation.Description": "Shows the current inventory path for saving.",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.LimitContextMenuItems.Name": "Limit Context Menu Items",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.LimitContextMenuItems.Description": "Limit the number of items shown in the context menu. If the configured number is exceeded, the menu will get paginated.",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.ContextMenuItemLimit.Name": "Context Menu Item Limit",
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"MonkeyLoader.GamePacks.Resonite.Config.ContextMenus.ContextMenuItemLimit.Description": "Limit the number of items shown in the context menu. If this number is exceeded, the menu will get paginated.",
privatestaticreadonlyDefiningConfigKey<bool>_alwaysAllowScaleToggle=new("AlwaysAllowScaleToggle","Show the scaling toggle even when not at the default scale for the avatar.",()=>false);
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privatestaticreadonlyDefiningConfigKey<bool>_alwaysShowLocomotion=new("AlwaysShowLocomotion","Show the locomotion selection even when a tool is equipped.",()=>false);
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privatestaticreadonlyDefiningConfigKey<bool>_alwaysShowScaling=new("AlwaysShowScaling","Show the scaling toggle and/or reset scale action even when a tool is equipped.",()=>false);
privatestaticreadonlyDefiningConfigKey<bool>_showResetScaleWithToggle=new("ShowResetScaleWithToggle","Show the reset scale action alongside the scaling toggle when it is always allowed.",()=>true)
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privatereadonlyDefiningConfigKey<bool>_alwaysAllowScaleToggle=new("AlwaysAllowScaleToggle","Show the scaling toggle even when not at the default scale for the avatar.",()=>false)
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{
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_scalingSubgroup,
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newConfigKeyPriority(7)
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};
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privatereadonlyDefiningConfigKey<bool>_alwaysShowLocomotion=new("AlwaysShowLocomotion","Show the locomotion selection even when a tool is equipped.",()=>false)
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{
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_toolEquippedSubgroup
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};
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privatereadonlyDefiningConfigKey<bool>_alwaysShowScaling=new("AlwaysShowScaling","Show the scaling toggle and/or reset scale action even when a tool is equipped.",()=>false)
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{
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_toolEquippedSubgroup
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};
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privatereadonlyDefiningConfigKey<int>_contextMenuItemLimit=new("ContextMenuItemLimit","Limit the number of items shown in the context menu. If this number is exceeded, the menu will get paginated.",()=>16)
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{
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_itemLimitSubgroup,
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newConfigKeyPriority(8),
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newConfigKeyRange<int>(3,32),
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newLimitContextMenuItemsToggleLink()
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};
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privatereadonlyDefiningConfigKey<bool>_limitContextMenuItems=new("LimitContextMenuItems","Limit the number of items shown in the context menu. If the configured number is exceeded, the menu will get paginated.",()=>true)
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{
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_itemLimitSubgroup,
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newConfigKeyPriority(9)
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};
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privatereadonlyDefiningConfigKey<bool>_showResetScaleWithToggle=new("ShowResetScaleWithToggle","Show the reset scale action alongside the scaling toggle when it is always allowed.",()=>true)
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{
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_scalingSubgroup,
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newConfigKeyPriority(6),
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newAlwaysAllowScaleToggleLink()
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};
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privatestaticreadonlyDefiningConfigKey<bool>_showSaveLocation=new("ShowSaveLocation","Show the current inventory path when trying to save something.",()=>true);
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privatereadonlyDefiningConfigKey<bool>_showSaveLocation=new("ShowSaveLocation","Show the current inventory path when trying to save something.",()=>true)
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{
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newConfigKeyPriority(10)
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};
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/// <summary>
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/// Gets whether to show the scaling toggle even when not at the default scale for the avatar.
@@ -42,12 +77,24 @@ public sealed class ContextMenusConfig : SingletonConfigSection<ContextMenusConf
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/// </summary>
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publicboolAlwaysShowScaling=>_alwaysShowScaling;
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/// <summary>
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/// Gets the limit for the number of non-pagination items shown in the context menu.<br/>
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/// If this number is exceeded, the menu will get paginated.
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