@@ -243,29 +243,29 @@ private static Item CreateRarePersonalizedRing(StorePage page, int x, int y, str
243243 Stats =
244244 [
245245 // 4 attributes (displays as "+X to all attributes")
246- new Stat ( StatId . Strength , 0 , 20 ) ,
247- new Stat ( StatId . Dexterity , 0 , 20 ) ,
248- new Stat ( StatId . Vitality , 0 , 20 ) ,
249- new Stat ( StatId . Energy , 0 , 20 ) ,
246+ new Stat { Id = StatId . Strength , Value = 20 } ,
247+ new Stat { Id = StatId . Dexterity , Value = 20 } ,
248+ new Stat { Id = StatId . Vitality , Value = 20 } ,
249+ new Stat { Id = StatId . Energy , Value = 20 } ,
250250 // 4 resists (displays as "+X% to all resistances")
251- new Stat ( StatId . FireResist , 0 , 30 ) ,
252- new Stat ( StatId . LightningResist , 0 , 30 ) ,
253- new Stat ( StatId . ColdResist , 0 , 30 ) ,
254- new Stat ( StatId . PoisonResist , 0 , 30 ) ,
251+ new Stat { Id = StatId . FireResist , Value = 30 } ,
252+ new Stat { Id = StatId . LightningResist , Value = 30 } ,
253+ new Stat { Id = StatId . ColdResist , Value = 30 } ,
254+ new Stat { Id = StatId . PoisonResist , Value = 30 } ,
255255 // Fire damage (displays as "+X-Y fire damage")
256- new Stat ( StatId . FireMinDamage , 0 , 10 ) ,
257- new Stat ( StatId . FireMaxDamage , 0 , 20 ) ,
256+ new Stat { Id = StatId . FireMinDamage , Value = 10 } ,
257+ new Stat { Id = StatId . FireMaxDamage , Value = 20 } ,
258258 // Lightning damage (displays as "+X-Y lightning damage")
259- new Stat ( StatId . LightningMinDamage , 0 , 1 ) ,
260- new Stat ( StatId . LightningMaxDamage , 0 , 30 ) ,
259+ new Stat { Id = StatId . LightningMinDamage , Value = 1 } ,
260+ new Stat { Id = StatId . LightningMaxDamage , Value = 30 } ,
261261 // Cold damage (displays as "+X-Y cold damage")
262- new Stat ( StatId . ColdMinDamage , 0 , 10 ) ,
263- new Stat ( StatId . ColdMaxDamage , 0 , 20 ) ,
264- new Stat ( StatId . ColdLength , 0 , 100 ) ,
262+ new Stat { Id = StatId . ColdMinDamage , Value = 10 } ,
263+ new Stat { Id = StatId . ColdMaxDamage , Value = 20 } ,
264+ new Stat { Id = StatId . ColdLength , Value = 100 } ,
265265 // Poison damage (displays as "+X poison damage over Y seconds")
266- new Stat ( StatId . PoisonMinDamage , 0 , 50 ) ,
267- new Stat ( StatId . PoisonMaxDamage , 0 , 50 ) ,
268- new Stat ( StatId . PoisonLength , 0 , 150 )
266+ new Stat { Id = StatId . PoisonMinDamage , Value = 50 } ,
267+ new Stat { Id = StatId . PoisonMaxDamage , Value = 50 } ,
268+ new Stat { Id = StatId . PoisonLength , Value = 150 }
269269 ]
270270 } ;
271271 }
@@ -300,29 +300,29 @@ private static Item CreateSocketedPersonalizedWand(StorePage page, int x, int y,
300300 Stats =
301301 [
302302 // 4 attributes (displays as "+X to all attributes")
303- new Stat ( StatId . Strength , 0 , 20 ) ,
304- new Stat ( StatId . Dexterity , 0 , 20 ) ,
305- new Stat ( StatId . Vitality , 0 , 20 ) ,
306- new Stat ( StatId . Energy , 0 , 20 ) ,
303+ new Stat { Id = StatId . Strength , Value = 20 } ,
304+ new Stat { Id = StatId . Dexterity , Value = 20 } ,
305+ new Stat { Id = StatId . Vitality , Value = 20 } ,
306+ new Stat { Id = StatId . Energy , Value = 20 } ,
307307 // 4 resists (displays as "+X% to all resistances")
308- new Stat ( StatId . FireResist , 0 , 30 ) ,
309- new Stat ( StatId . LightningResist , 0 , 30 ) ,
310- new Stat ( StatId . ColdResist , 0 , 30 ) ,
311- new Stat ( StatId . PoisonResist , 0 , 30 ) ,
308+ new Stat { Id = StatId . FireResist , Value = 30 } ,
309+ new Stat { Id = StatId . LightningResist , Value = 30 } ,
310+ new Stat { Id = StatId . ColdResist , Value = 30 } ,
311+ new Stat { Id = StatId . PoisonResist , Value = 30 } ,
312312 // Fire damage (displays as "+X-Y fire damage")
313- new Stat ( StatId . FireMinDamage , 0 , 10 ) ,
314- new Stat ( StatId . FireMaxDamage , 0 , 20 ) ,
313+ new Stat { Id = StatId . FireMinDamage , Value = 10 } ,
314+ new Stat { Id = StatId . FireMaxDamage , Value = 20 } ,
315315 // Lightning damage (displays as "+X-Y lightning damage")
316- new Stat ( StatId . LightningMinDamage , 0 , 1 ) ,
317- new Stat ( StatId . LightningMaxDamage , 0 , 30 ) ,
316+ new Stat { Id = StatId . LightningMinDamage , Value = 1 } ,
317+ new Stat { Id = StatId . LightningMaxDamage , Value = 30 } ,
318318 // Cold damage (displays as "+X-Y cold damage")
319- new Stat ( StatId . ColdMinDamage , 0 , 10 ) ,
320- new Stat ( StatId . ColdMaxDamage , 0 , 20 ) ,
321- new Stat ( StatId . ColdLength , 0 , 100 ) ,
319+ new Stat { Id = StatId . ColdMinDamage , Value = 10 } ,
320+ new Stat { Id = StatId . ColdMaxDamage , Value = 20 } ,
321+ new Stat { Id = StatId . ColdLength , Value = 100 } ,
322322 // Poison damage (displays as "+X poison damage over Y seconds")
323- new Stat ( StatId . PoisonMinDamage , 0 , 50 ) ,
324- new Stat ( StatId . PoisonMaxDamage , 0 , 50 ) ,
325- new Stat ( StatId . PoisonLength , 0 , 150 )
323+ new Stat { Id = StatId . PoisonMinDamage , Value = 50 } ,
324+ new Stat { Id = StatId . PoisonMaxDamage , Value = 50 } ,
325+ new Stat { Id = StatId . PoisonLength , Value = 150 }
326326 ] ,
327327 Sockets =
328328 [
@@ -359,29 +359,29 @@ private static Item CreateRareJewel()
359359 Stats =
360360 [
361361 // 4 attributes (displays as "+X to all attributes")
362- new Stat ( StatId . Strength , 0 , 15 ) ,
363- new Stat ( StatId . Dexterity , 0 , 15 ) ,
364- new Stat ( StatId . Vitality , 0 , 15 ) ,
365- new Stat ( StatId . Energy , 0 , 15 ) ,
362+ new Stat { Id = StatId . Strength , Value = 15 } ,
363+ new Stat { Id = StatId . Dexterity , Value = 15 } ,
364+ new Stat { Id = StatId . Vitality , Value = 15 } ,
365+ new Stat { Id = StatId . Energy , Value = 15 } ,
366366 // 4 resists (displays as "+X% to all resistances")
367- new Stat ( StatId . FireResist , 0 , 30 ) ,
368- new Stat ( StatId . LightningResist , 0 , 30 ) ,
369- new Stat ( StatId . ColdResist , 0 , 30 ) ,
370- new Stat ( StatId . PoisonResist , 0 , 30 ) ,
367+ new Stat { Id = StatId . FireResist , Value = 30 } ,
368+ new Stat { Id = StatId . LightningResist , Value = 30 } ,
369+ new Stat { Id = StatId . ColdResist , Value = 30 } ,
370+ new Stat { Id = StatId . PoisonResist , Value = 30 } ,
371371 // Fire damage (displays as "+X-Y fire damage")
372- new Stat ( StatId . FireMinDamage , 0 , 5 ) ,
373- new Stat ( StatId . FireMaxDamage , 0 , 10 ) ,
372+ new Stat { Id = StatId . FireMinDamage , Value = 5 } ,
373+ new Stat { Id = StatId . FireMaxDamage , Value = 10 } ,
374374 // Lightning damage (displays as "+X-Y lightning damage")
375- new Stat ( StatId . LightningMinDamage , 0 , 1 ) ,
376- new Stat ( StatId . LightningMaxDamage , 0 , 15 ) ,
375+ new Stat { Id = StatId . LightningMinDamage , Value = 1 } ,
376+ new Stat { Id = StatId . LightningMaxDamage , Value = 15 } ,
377377 // Cold damage (displays as "+X-Y cold damage")
378- new Stat ( StatId . ColdMinDamage , 0 , 5 ) ,
379- new Stat ( StatId . ColdMaxDamage , 0 , 10 ) ,
380- new Stat ( StatId . ColdLength , 0 , 50 ) ,
378+ new Stat { Id = StatId . ColdMinDamage , Value = 5 } ,
379+ new Stat { Id = StatId . ColdMaxDamage , Value = 10 } ,
380+ new Stat { Id = StatId . ColdLength , Value = 50 } ,
381381 // Poison damage (displays as "+X poison damage over Y seconds")
382- new Stat ( StatId . PoisonMinDamage , 0 , 25 ) ,
383- new Stat ( StatId . PoisonMaxDamage , 0 , 25 ) ,
384- new Stat ( StatId . PoisonLength , 0 , 75 )
382+ new Stat { Id = StatId . PoisonMinDamage , Value = 25 } ,
383+ new Stat { Id = StatId . PoisonMaxDamage , Value = 25 } ,
384+ new Stat { Id = StatId . PoisonLength , Value = 75 }
385385 ]
386386 } ;
387387 }
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