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Copy pathVideoDriver.cpp
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121 lines (103 loc) · 3.75 KB
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// Copyright (C) 2005 - 2021 Settlers Freaks (sf-team at siedler25.org)
//
// SPDX-License-Identifier: GPL-2.0-or-later
#include "driver/VideoDriver.h"
#include "commonDefines.h"
#include "driver/VideoDriverLoaderInterface.h"
#include "helpers/mathFuncs.h"
#include <algorithm>
#include <stdexcept>
// Do not inline! That would break DLL compatibility:
// http://stackoverflow.com/questions/32444520/how-to-handle-destructors-in-dll-exported-interfaces
IVideoDriver::~IVideoDriver() = default;
/**
* Konstruktor von @p VideoDriver.
*
* @param[in] CallBack DriverCallback für Rückmeldungen.
*/
VideoDriver::VideoDriver(VideoDriverLoaderInterface* CallBack)
: CallBack(CallBack), initialized(false), isFullscreen_(false), renderSize_(0, 0), scaledRenderSize_(0, 0),
dpiScale_(1.f), guiScale_(100), autoGuiScale_(false)
{
std::fill(keyboard.begin(), keyboard.end(), false);
}
Position VideoDriver::GetMousePos() const
{
return mouse_xy.pos * (int)dpiScale_;
}
/**
* Funktion zum Auslesen ob die Linke Maustaste gedrückt ist.
*
* @return @p true bei Gedrückt, @p false bei Losgelassen
*/
bool VideoDriver::GetMouseStateL() const
{
return mouse_xy.ldown;
}
/**
* Funktion zum Auslesen ob die Rechte Maustaste gedrückt ist.
*
* @return @p true bei Gedrückt, @p false bei Losgelassen
*/
bool VideoDriver::GetMouseStateR() const
{
return mouse_xy.rdown;
}
VideoMode VideoDriver::FindClosestVideoMode(const VideoMode& mode) const
{
std::vector<VideoMode> avModes;
ListVideoModes(avModes);
if(avModes.empty())
throw std::runtime_error("No supported video modes found!");
unsigned minSizeDiff = std::numeric_limits<unsigned>::max();
VideoMode best = avModes.front();
for(const VideoMode& current : avModes)
{
const auto dw = absDiff(current.width, mode.width);
const auto dh = absDiff(current.height, mode.height);
unsigned sizeDiff = dw * dw + dh * dh;
if(sizeDiff < minSizeDiff)
{
minSizeDiff = sizeDiff;
best = current;
}
}
return best;
}
void VideoDriver::SetNewSize(VideoMode windowSize, Extent renderSize)
{
windowSize_ = windowSize;
renderSize_ = renderSize;
const auto ratioXY = PointF(renderSize_) / PointF(windowSize_.width, windowSize_.height);
dpiScale_ = (ratioXY.x + ratioXY.y) / 2.f; // use the average ratio of both axes
if(autoGuiScale_)
guiScale_ = GuiScale(getGuiScaleRange().recommendedPercent);
scaledRenderSize_ = guiScale_.screenToView<Extent>(renderSize);
}
void VideoDriver::setGuiScalePercent(unsigned percent)
{
autoGuiScale_ = (percent == 0);
if(autoGuiScale_)
percent = getGuiScaleRange().recommendedPercent;
if(guiScale_.percent() == percent)
return;
// translate current mouse position to screen space
const auto screenPos = guiScale_.viewToScreen(mouse_xy.pos);
guiScale_ = GuiScale(percent);
scaledRenderSize_ = guiScale_.screenToView<Extent>(renderSize_);
CallBack->WindowResized();
// move cursor to new position in view space
// must happen after window resize event to avoid drawing spurious hover events
mouse_xy.pos = guiScale_.screenToView(screenPos);
CallBack->Msg_MouseMove(mouse_xy);
}
GuiScaleRange VideoDriver::getGuiScaleRange() const
{
constexpr auto min = 100u;
const auto recommended = std::max(min, helpers::iround<unsigned>(dpiScale_ * 100.f));
const auto maxScaleXY = renderSize_ / PointF(800.f, 600.f);
const auto maxScale = std::min(maxScaleXY.x, maxScaleXY.y);
// if the window shrinks below its minimum size of 800x600, max can be smaller than recommended
const auto max = std::max(helpers::iround<unsigned>(maxScale * 100.f), recommended);
return GuiScaleRange{min, max, recommended};
}