Skip to content

Commit 6a17e45

Browse files
Remove unused data members from IngameWindow
1 parent f0a8f2b commit 6a17e45

2 files changed

Lines changed: 1 addition & 4 deletions

File tree

libs/s25main/ingameWindows/IngameWindow.cpp

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -30,8 +30,7 @@ const Extent IngameWindow::borderSize(1, 1);
3030
IngameWindow::IngameWindow(unsigned id, const DrawPoint& pos, const Extent& size, std::string title,
3131
glArchivItem_Bitmap* background, bool modal, CloseBehavior closeBehavior, Window* parent)
3232
: Window(parent, id, pos, size), title_(std::move(title)), background(background), lastMousePos(0, 0),
33-
last_down(false), last_down2(false), isModal_(modal), closeme(false), isMinimized_(false), isMoving(false),
34-
closeBehavior_(closeBehavior)
33+
isModal_(modal), closeme(false), isMinimized_(false), isMoving(false), closeBehavior_(closeBehavior)
3534
{
3635
std::fill(buttonState.begin(), buttonState.end(), ButtonState::Up);
3736
contentOffset.x = LOADER.GetImageN("resource", 38)->getWidth(); // left border

libs/s25main/ingameWindows/IngameWindow.h

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -99,8 +99,6 @@ class IngameWindow : public Window
9999
std::string title_;
100100
glArchivItem_Bitmap* background;
101101
DrawPoint lastMousePos;
102-
bool last_down;
103-
bool last_down2;
104102
std::array<ButtonState, 2> buttonState;
105103

106104
/// Offset from left and top to actual content

0 commit comments

Comments
 (0)