v6.0.1
What's Changed
- Fix GPU resource safety in constructors/destructors (#386) by @RobLoach in #387
- Fix resource safety in constructor/destructor by @RobLoach in #388
- Reduce constructors using default parameters by @RobLoach in #389
- A whole bunch of ToStrings and string casts by @penggrin12 in #391
- Fix building with MSVC & reduce the amount of warnings in general by @penggrin12 in #393
- MSVC GitHub workflows by @penggrin12 in #394
- Properly add BoneCount & boneCount to Mesh by @penggrin12 in #392
- Separate Quaternion from Vector4 & Implement many Vector4 methods by @penggrin12 in #395
- Update raylib-assert by @RobLoach in #396
- Fix C++20 modules build failure by @jyotiradityatiwary in #398
New Contributors
- @jyotiradityatiwary made their first contribution in #398
Full Changelog: v6.0.0...v6.0.1