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From its duration on the timeline, you can tell that the function is using a lot of processing time compared to other tasks.
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## Analyze captures with Assistant
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In Studio, you can ask [Assistant](../../assistant/guide.md) to automatically analyze a paused MicroProfiler capture, identify performance bottlenecks, and propose fixes.
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1. In Studio, open the MicroProfiler with <kbd>Ctrl</kbd><kbd>F6</kbd> (<kbd>⌘</kbd><kbd>F6</kbd>).
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1. When you spot a frame time spike, pause the capture by pressing **Pause** in the top menu or using <kbd>Ctrl</kbd><kbd>P</kbd> (<kbd>⌘</kbd><kbd>P</kbd>).
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1. Open Assistant and ask it to analyze the capture. Example prompts include:
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- "I've captured a frame time spike in the MicroProfiler—analyze it."
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- "What caused the spike?"
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- "Is it physics-bound or script-bound?"
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- "Which category has the highest exclusive time?"
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- "When I'm in the hangar, the FPS drops. Reproduce the issue, use MicroProfiler to find the cause, fix it, and retest."
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Assistant reads the paused capture through the MicroProfiler API and returns a report on likely bottlenecks, along with proposed script or scene changes you can apply.
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This functionality also works via the [Studio MCP](../../studio/mcp.md) server, so you can integrate MicroProfiler analyses into your own AI agent or agentic loop to get automated feedback on how new changes impact your game's performance.
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## Save frame data
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If you want to save a set of frame data for later review (or to share with someone else), use the **Save to file** button. The MicroProfiler saves frame data to a standalone HTML file named `microprofile-<date>-<time>.html`.
Copy file name to clipboardExpand all lines: content/en-us/production/promotion/social-media-links.md
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@@ -3,51 +3,57 @@ title: Social media links
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description: Explains how to engage with your audience by promoting your game on social media.
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---
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Social media links connect your audience to your social media, which you can use to market updates, monitor community feedback, and promote your games. If you verify your age as at least 13 years old through [facial age estimation](https://about.roblox.com/age-estimation) or [government ID](../publishing/account-verification.md#verify-through-government-id), you can add up to three links to social media sites that display on your game's main details page.
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Social media links connect your audience to your social media, which you can use to market updates, monitor community feedback, and promote your games. If you verify your age as at least 16 years old through [facial age estimation](https://about.roblox.com/age-estimation) or [government ID](../publishing/account-verification.md#verify-through-government-id), you can add up to three links to social media sites on your game details pages, Creator Store asset details pages, and user profiles.
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<Alertseverity="info">
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Community owners that verify their age as at least 13 years old can add social media links for their community-owned games.
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Community owners that verify their age as at least 16 years old can add social media links for their community-owned games.
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</Alert>
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## Visibility
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Social media links are only visible to users who have verified their age as at least 13 years old, and users can only view social media links from people in their own age group and similar age groups.
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Social media links are only visible to users who have verified their age as at least 16 years old. Users who are under 16 years old or who have not verified their age **cannot** view social media links.
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User profiles include an additional visibility rule in which users who have verified their age as at least 16 years old can only see social media links on user profiles of people who are in their own or similar age groups. For a breakdown of what age ranges can see user profile social media links, see the following table:
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<table>
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<thead>
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<tr>
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<th><b>User's age</b></th>
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<th><b>Can view social media links from users</b></th>
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<th><b>Cannot view social media links from users</b></th>
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<th>User's age</th>
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<th>Can view **user profile** social media links from users</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>13 to 15 years old</td>
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<td>13 to 17 years old</td>
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<td><ul><li>Under 13 years old</li><li>18 years old or older</li></ul></td>
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</tr>
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<tr>
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<td>16 to 17 years old</td>
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<td>13 to 20 years old</td>
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<td><ul><li>Under 13 years old</li><li>21 years old or older</li></ul></td>
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<td>16 to 20 years old</td>
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</tr>
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<tr>
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<td>18 to 20 years old</td>
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<td>16 years old or older</td>
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<td><ul><li>Under 16 years old</li></ul></td>
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</tr>
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<tr>
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<td>21 years old or older</td>
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<td>18 years old or older</td>
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<td><ul><li>Under 18 years old</li></ul></td>
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</tr>
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</tbody>
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</table>
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## Eligibility
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Your individual eligibility to add, edit, or remove social media links depends on your age and age verification status:
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- If you're under 16 years old or haven't verified your age, the UI to add social media links to games, communities, and Creator Store assets is hidden.
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- If you self-declare yourself as 16 years old or older but haven't verified your age, the UI to add social media links to games, communities, and Creator Store assets is hidden until you verify your age through [facial age estimation](https://about.roblox.com/age-estimation) or [government ID](../publishing/account-verification.md#verify-through-government-id).
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For communities and group-owned games, there must be at least one collaborator who has verified their age as at least 16 years old in the community or group.
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<Alertseverity="warning">
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If a community or group has social media links and all collaborators who have verified their age as at least 16 years old leave the community or group, any existing social media links are automatically deleted after 90 days.
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</Alert>
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## Guidelines
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Roblox's [Community Standards](https://about.roblox.com/community-standards) only permit you to share social media links on your game's main details page. You **cannot** share social media links directly within your game.
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Roblox's [Community Standards](https://about.roblox.com/community-standards) only permit you to share social media links on your game's main details page. You **cannot** share social media links directly within a game.
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However, if you want to direct your audience to your social media links on your game's main details page, refer to the following examples of what text is and isn't allowed:
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## Configure links
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There are seven different social media types that you can link on your game's main details page: Facebook, Twitter, YouTube, Twitch, Discord, Guilded, and a Roblox community. You can only add each type of social media once.
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There are seven different social media types that you can link to: Facebook, Twitter, YouTube, Twitch, Discord, Guilded, and a Roblox community. You can only add each type of social media once.
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For more information on how to configure social media links on your game's main details page, Creator Store asset's details page, or user profile, click through the following tabs.
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To configure a link to social media:
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<Tabs>
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<TabItemkey = "1"label="Game">
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To configure a link to social media on a game's main details page:
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1. Navigate to the [Creator Dashboard](https://create.roblox.com/dashboard/creations).
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2. Click on the thumbnail of the game you want to associate with the user advertisement. The game's **Overview** page displays.
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3. In the left-hand navigation, under **Engagement**, click**Social Links**.
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4. In the **Link Type** field, select the social media type you want to link to.
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5. In the **URL** and **Title** fields, enter the URL to your social media and the descriptive text you want to display to users to tell them what you want to do.
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6. <Chiplabel="OPTIONAL"size="small"variant="outlined" /> Click the **Add Link** button to add a second or third social link.
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7. When ready, click the **Save** button. The social media links immediately display on your game's main page.
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1. Click on a game's thumbnail. The game's **Overview** page displays.
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1. In the left-hand navigation, navigate to **Engagement** >**Social Links**.
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1. In the **Link Type** field, select the social media type you want to link to.
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1. In the **URL** and **Title** fields, enter the URL to your social media and the descriptive text you want to display to users to tell them what you want to do.
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1. <Chiplabel="OPTIONAL"size="small"variant="outlined" /> Click the **Add Link** button to add a second or third social link.
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1. When ready, click the **Save** button. The social media links immediately display on your game's main page.
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