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modDesc.xml
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131 lines (124 loc) · 6.09 KB
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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="40">
<version>6.01.00036</version>
<author><![CDATA[Courseplay.devTeam]]></author>
<title>
<br>CoursePlay SIX</br>
<cs>CoursePlay SIX 全程驾驶助手</cs>
<cz>CoursePlay SIX</cz>
<de>CoursePlay SIX</de>
<en>CoursePlay SIX</en>
<es>CoursePlay SIX</es>
<fr>CoursePlay SIX</fr>
<hu>CoursePlay SIX - A Vezetősegéd</hu>
<it>CoursePlay SIX</it>
<jp>CoursePlay SIX</jp>
<nl>CoursePlay SIX</nl>
<pl>CoursePlay SIX</pl>
<pt>CoursePlay SIX</pt>
<ru>CoursePlay SIX</ru>
<sl>CoursePlay SIX</sl>
</title>
<description>
<de>
<![CDATA[
Courseplay ist eine Modifikation für den Landwirtschafts-Simulator 19, die es ermöglicht, verschiedenste Fahrzeuge autonom Kurse abfahren zu lassen, Arbeiten zu erledigen, Mähdrescher abzutanken, Früchte zu Verkaufsstellen zu fahren, einen Bunker oder Anhänger per Schaufel zu füllen, Silo zu verdichten und vieles mehr...
]]>
</de>
<en>
<![CDATA[
Courseplay is a modification for Farming Simulator 19. It allows you to have many different vehicles driving around autonomously and automatically, have them do field work, unload combines, drive fruit to selling points, fill a bunker or a trailer with a shovel, level and compact silage and much more...
]]>
</en>
<it>
<![CDATA[
Courseplay è una mod per Farming Simulator 19. Ti permette di avere molti veicoli diversi che guidano in modo autonomo e automatico, che fanno lavoro sul campo, scaricano le mietitrebbie, guidano verso i punti vendita, riempiono una trincea o un rimorchio con una pala, livellano e compattano l'insilato e molto altro ...
]]>
</it>
<es>
<![CDATA[
Courseplay Six es un mod para Farming Simulator 19, el cual te permite tener muchos vehículos diferentes conduciendo de forma autónoma y automática, pueden hacer trabajo de cmapo, descargar cosechadoras, conducir hasta puntos de ventas y vender los productos, llenar bunkers o remolques con una pala, nivelar y compatar ensilaje y mucho más...
]]>
</es>
<fr>
<![CDATA[
Courseplay est une modification pour Farm Simulator 19, qui permet à divers véhicules de travailler de manière autonome, de décharger les moissonneuses-batteuses, de transporter des fruits aux points de vente, de remplir un bunker ou une remorque par godet, de fermer hermétiquement un silo et bien plus...
]]>
</fr>
</description>
<multiplayer supported="false" />
<iconFilename>img/store.dds</iconFilename>
<l10n filenamePrefix="translations/translation" /> <!-- load translations from "translations/translation_<language>.xml file -->
<extraSourceFiles>
<sourceFile filename="register.lua" />
</extraSourceFiles>
<actions>
<action name="COURSEPLAY_MODIFIER" axisType="HALF" />
<action name="COURSEPLAY_HUD" axisType="HALF" />
<action name="COURSEPLAY_MENU_ACCEPT_SECONDARY" axisType="HALF" />
<action name="COURSEPLAY_START_STOP" axisType="HALF" />
<action name="COURSEPLAY_CANCELWAIT" axisType="HALF" />
<action name="COURSEPLAY_DRIVENOW" axisType="HALF" />
<action name="COURSEPLAY_STOP_AT_END" axisType="HALF" />
<action name="COURSEPLAY_NEXTMODE" axisType="HALF" />
<action name="COURSEPLAY_PREVMODE" axisType="HALF" />
<action name="COURSEPLAY_MOUSEACTION_PRIMARY" axisType="HALF" />
<action name="COURSEPLAY_MOUSEACTION_SECONDARY" axisType="HALF" />
<action name="COURSEPLAY_DEBUG_MARKER" axisType="HALF" />
<action name="COURSEPLAY_SHOVEL_MOVE_TO_LOADING_POSITION" axisType="HALF" />
<action name="COURSEPLAY_SHOVEL_MOVE_TO_TRANSPORT_POSITION" axisType="HALF" />
<action name="COURSEPLAY_SHOVEL_MOVE_TO_PRE_UNLOADING_POSITION" axisType="HALF" />
<action name="COURSEPLAY_SHOVEL_MOVE_TO_UNLOADING_POSITION" axisType="HALF" />
</actions>
<inputBinding>
<actionBinding action="COURSEPLAY_MODIFIER">
<binding device="KB_MOUSE_DEFAULT" input="KEY_lctrl" />
</actionBinding>
<actionBinding action="COURSEPLAY_HUD">
<binding device="KB_MOUSE_DEFAULT" input="KEY_delete" />
</actionBinding>
<actionBinding action="COURSEPLAY_MENU_ACCEPT_SECONDARY">
<binding device="KB_MOUSE_DEFAULT" input="KEY_KP_enter" />
</actionBinding>
<actionBinding action="COURSEPLAY_START_STOP">
<binding device="KB_MOUSE_DEFAULT" input="KEY_KP_7" />
</actionBinding>
<actionBinding action="COURSEPLAY_CANCELWAIT">
<binding device="KB_MOUSE_DEFAULT" input="KEY_KP_8" />
</actionBinding>
<actionBinding action="COURSEPLAY_DRIVENOW">
<binding device="KB_MOUSE_DEFAULT" input="KEY_KP_9" />
</actionBinding>
<!-- Possible to delete blank input bindings -->
<actionBinding action="COURSEPLAY_STOP_AT_END">
<binding device="KB_MOUSE_DEFAULT" input="" />
</actionBinding>
<actionBinding action="COURSEPLAY_NEXTMODE">
<binding device="KB_MOUSE_DEFAULT" input="KEY_pageup" />
</actionBinding>
<actionBinding action="COURSEPLAY_PREVMODE">
<binding device="KB_MOUSE_DEFAULT" input="KEY_pagedown" />
</actionBinding>
<actionBinding action="COURSEPLAY_MOUSEACTION_PRIMARY">
<binding device="KB_MOUSE_DEFAULT" input="MOUSE_BUTTON_LEFT" />
</actionBinding>
<actionBinding action="COURSEPLAY_MOUSEACTION_SECONDARY">
<binding device="KB_MOUSE_DEFAULT" input="MOUSE_BUTTON_RIGHT" />
</actionBinding>
<actionBinding action="COURSEPLAY_DEBUG_MARKER">
<binding device="KB_MOUSE_DEFAULT" input="KEY_lalt KEY_d" />
</actionBinding>
<actionBinding action="COURSEPLAY_SHOVEL_MOVE_TO_LOADING_POSITION">
<binding device="KB_MOUSE_DEFAULT" input="" />
</actionBinding>
<actionBinding action="COURSEPLAY_SHOVEL_MOVE_TO_TRANSPORT_POSITION">
<binding device="KB_MOUSE_DEFAULT" input="" />
</actionBinding>
<actionBinding action="COURSEPLAY_SHOVEL_MOVE_TO_PRE_UNLOADING_POSITION">
<binding device="KB_MOUSE_DEFAULT" input="" />
</actionBinding>
<actionBinding action="COURSEPLAY_SHOVEL_MOVE_TO_UNLOADING_POSITION">
<binding device="KB_MOUSE_DEFAULT" input="" />
</actionBinding>
</inputBinding>
</modDesc>