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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 5252 - name : Windows Build 🗔
5353 run : |
5454 ./Godot_v${GODOT_VERSION}-${GODOT_SUB}_linux.x86_64 --headless -v --export-release "Windows" ./build/${EXPORT_NAME}_${MM_RELEASE}_windows/$EXPORT_NAME.exe
55- ./Godot_v${GODOT_VERSION}-${GODOT_SUB}_linux.x86_64 --headless -v --export-release "Windows" ./build/${EXPORT_NAME}_${MM_RELEASE}_windows/$EXPORT_NAME.exe
5655 - name : Linux Build 🐧
5756 run : |
5857 ./Godot_v${GODOT_VERSION}-${GODOT_SUB}_linux.x86_64 --headless -v --export-release "Linux/X11" ./build/${EXPORT_NAME}_${MM_RELEASE}_linux/$EXPORT_NAME.x86_64
59- ./Godot_v${GODOT_VERSION}-${GODOT_SUB}_linux.x86_64 --headless -v --export-release "Linux/X11" ./build/${EXPORT_NAME}_${MM_RELEASE}_linux/$EXPORT_NAME.x86_64
6058 - name : Copy Material Maker data 📁
6159 run : |
6260 cp -R ./addons/material_maker/nodes ./build/${EXPORT_NAME}_${MM_RELEASE}_windows
@@ -151,7 +149,6 @@ jobs:
151149 chmod +x Godot.app/Contents/MacOS/Godot
152150 mkdir -v -p ./build/mac
153151 Godot.app/Contents/MacOS/Godot --headless -v --export-release "Mac OSX" ./build/mac/material_maker.zip
154- Godot.app/Contents/MacOS/Godot --headless -v --export-release "Mac OSX" ./build/mac/material_maker.zip
155152 - name : Make application executable 🔧
156153 run : |
157154 unzip -a ./build/mac/material_maker.zip -d ./build/mac
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