Tried searching through known issues for this if it was requested and couldn't find anything. Apologies if it was buried somewhere and I missed it.
Would be nice to have Coat (weight, color, normals) added to the PBR shader sometime in the future, it's one of the biggest walls I'm hitting currently in terms of usability. Particularly important for me for archviz.
I am currently kind of developing the coat and base shaders separately and exporting directly via Export nodes but having them supported as a stack would be awesome.
Tried searching through known issues for this if it was requested and couldn't find anything. Apologies if it was buried somewhere and I missed it.
Would be nice to have Coat (weight, color, normals) added to the PBR shader sometime in the future, it's one of the biggest walls I'm hitting currently in terms of usability. Particularly important for me for archviz.
I am currently kind of developing the coat and base shaders separately and exporting directly via Export nodes but having them supported as a stack would be awesome.