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| 1 | +# Changelog |
| 2 | + |
| 3 | +All notable changes to this project will be documented in this file. |
| 4 | + |
| 5 | +--- |
| 6 | + |
| 7 | +## [0.1.1.1] – 2025-05-30 |
| 8 | + |
| 9 | +### Core Framework |
| 10 | + |
| 11 | +- **Quiet Startup Option:** |
| 12 | + Added `flags.QUIET_STARTUP` (default: `true`). GMs can now silence per-module “Ready” chat lines during sandbox boot, except for the single Core summary line. |
| 13 | +- **Logging Improvements:** |
| 14 | + - Re-implemented `GameAssist.log` for better output and log hygiene. |
| 15 | + - Logs now automatically escape user text, split multiline output into properly prefixed `/w gm` blocks, and preserve message order and formatting. |
| 16 | + - `log()` accepts `{ startup: true }` metadata, so modules can control which messages are suppressed by QUIET_STARTUP. |
| 17 | +- **Core-Ready Announcement:** |
| 18 | + - The core “ready” message is never suppressed, even in QUIET_STARTUP mode. |
| 19 | +- **Status Command Update:** |
| 20 | + - `!ga-status` now uses real newline characters for clearer output. |
| 21 | + - Output remains grouped in a single whisper for better readability. |
| 22 | +- **Module Announcements:** |
| 23 | + - All bundled modules (CritFumble, NPCManager, ConcentrationTracker, NPCHPRoller) now mark their “Ready” lines with `{ startup:true }` so they respect QUIET_STARTUP. |
| 24 | + - NPCHPRoller conforms to this output pattern. |
| 25 | +- **Summary:** |
| 26 | + No functional changes to gameplay. All updates focus on GM chat output quality-of-life, reducing log clutter, and clarifying startup diagnostics. |
| 27 | + |
| 28 | +--- |
| 29 | + |
| 30 | +## [0.1.1.0] – 2025-05-29 |
| 31 | + |
| 32 | +- Initial public release of GameAssist. |
| 33 | +- Bundled the core loader with four modules: CritFumble, NPCManager, ConcentrationTracker, and NPCHPRoller. |
| 34 | +- Laid foundation for future modular expansion and customization. |
| 35 | + |
| 36 | +--- |
| 37 | + |
| 38 | +*This changelog will track all future updates, enhancements, and bug fixes.* |
| 39 | + |
| 40 | +--- |
| 41 | + |
| 42 | +### Module-Specific Changelogs |
| 43 | + |
| 44 | +#### CritFumble Module |
| 45 | + |
| 46 | +**v0.2.4.8** (2025-06-01) |
| 47 | +- Added `sanitizeWho()` helper to strip “ (GM)” from whisper targets. |
| 48 | +- Confirm-table lookup is now case-insensitive via `CONFIRM_TABLES`. |
| 49 | +- Refactored `rollConfirmTable()` logic, preserving debug logging. |
| 50 | +- `showHelpMessage()` fully lists API commands and documents new behaviors. |
| 51 | +- Maintained support for both manual and automatic fumble paths. |
| 52 | + |
| 53 | +**v0.2.4.7** (2025-05-30) |
| 54 | +- Initial v0.2.4.7 release. |
| 55 | +- Detects natural 1 on supported templates and pops the fumble menu. |
| 56 | +- Manual GM trigger via `!critfail`. |
| 57 | +- Confirmation table support via `!confirm-crit-<type>`. |
| 58 | +- Debug logging and emoji options in module config. |
| 59 | + |
| 60 | +--- |
| 61 | + |
| 62 | +#### ConcentrationTracker Module |
| 63 | + |
| 64 | +**v0.1.0.5** (2025-06-01) |
| 65 | +- Refactored handler to normalize and lowercase incoming commands. |
| 66 | +- Switched to `onEvent('chat:message')` for improved command matching. |
| 67 | +- Added section headers and doc comments for easier customization. |
| 68 | +- `showHelp()` lists all flags and usage patterns. |
| 69 | +- Retained all manual and automatic options, plus tracking of last damage. |
| 70 | + |
| 71 | +**v0.1.0.4k** (2025-05-02) |
| 72 | +- Initial release. |
| 73 | +- Three-button prompt for concentration checks, supports advantage/disadvantage. |
| 74 | +- Rolls, toggles “Concentrating” marker, clears on module disable. |
| 75 | +- Whispered output to both player and GM. |
| 76 | + |
| 77 | +--- |
| 78 | + |
| 79 | +*This changelog will track all future updates, enhancements, and bug fixes.* |
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