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[0.1.0] - Unreleased

Added

  • Pivot point modes: Individual Origins, Median Point, Bounding Box Center, Active Element
  • Location-only transformation mode
  • Draw Mode pie menu (Shaded / Wireframe / Shaded Wireframe) via D key
  • Pivot Point pie menu via . (Period) key
  • Axis indicator lines for Rotate and Scale modes
  • Cursor icon changes during Rotate and Scale
  • Y/Z axis swap option in settings
  • Settings autosave via EditorPrefs
  • Floating point and backspace support in numeric input
  • Negative scale support
  • Key binding system with rebindable controls via control window

Changed

  • Transform modes now hook into SceneView.duringSceneGui instead of custom editor — fixes keybinding conflicts
  • Axis mode cycles through Unlocked → Global → Local via repeated axis key presses
  • Axis mode now uses Unity's Tools.pivotRotation and auto-reverts on exit
  • Rotation direction adapts based on view direction
  • Numeric input defaults to positive numbers
  • Consolidated key binding configuration into a grouped layout

Fixed

  • Rotation direction inverted depending on camera view
  • Rotation not working when mouse hasn't moved
  • Scaling with pivot point miscalculations
  • Position change calculation during rotation
  • Line-to-cursor rendering on different monitor scales
  • Key events not being consumed properly
  • Overlay appearing when pressing S (Scale)
  • Rotation by numeric angle
  • Cancel method on BlenderScale not fully reverting
  • Exception when entering numeric input without prior digits
  • Modifier keys (Ctrl/Alt/Shift) incorrectly triggering transforms

[0.0.1] - 22 December 2023

  • Initial Version