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Updated mod to the latest game version.
1 parent 84010f3 commit 28b651a

4 files changed

Lines changed: 8 additions & 6 deletions

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build.bat

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@@ -6,7 +6,7 @@
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@ECHO OFF
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Rem | Set Params
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Set "VersionPrefix=1.3.6.72"
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Set "VersionPrefix=1.3.6.73"
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Set "filename=CoreKeeperInventoryEditor-%VersionPrefix%"
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Rem | Put the expected location of vswhere into a variable.

src/CoreKeeperInventoryEditor/MainForm.cs

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@@ -1908,10 +1908,10 @@ public int[] GetSlotInfo(int itemSlot)
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public static readonly string positionX_Offset = "0"; // Player position X.
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public static readonly string positionY_Offset = "8"; // Player position Y.
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public static readonly string speed_Offset = "-808"; // Player speed. // 336 default.
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public static readonly string hunger_Offset = "4160"; // Player hunger. // What even is this game anymore LOL.
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public static readonly string hunger_Offset = "4224"; // Player hunger. // What even is this game anymore LOL.
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public static readonly string mana_Offset = "-1152"; // Player mana.
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public static readonly string noclip_Offset = "192"; // Noclip. // 4 = off, 32 = on, 524288 = Recall (wait 5s).
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public static readonly string passiveAI_Offset = "4228"; // Passive AI. // 5 = off, 8 = on.
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public static readonly string passiveAI_Offset = "4292"; // Passive AI. // 5 = off, 8 = on.
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// Obsolete Offsets 05Feb25:
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// readonly string playerStateBaseOffset = "248"; // For player effects like recall and anti collision.
@@ -5403,8 +5403,8 @@ private async void RestoreDefaultRange_Button_Click(object sender, EventArgs e)
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// Get the offset.
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string devAddressVanilla = BigInteger.Add(BigInteger.Parse(res.ToString("X").ToString(), NumberStyles.HexNumber), BigInteger.Parse("272", NumberStyles.Integer)).ToString("X");
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string devAddressModded = BigInteger.Add(BigInteger.Parse(res.ToString("X").ToString(), NumberStyles.HexNumber), BigInteger.Parse("288", NumberStyles.Integer)).ToString("X");
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MemLib.WriteMemory(devAddressVanilla, "byte", "1");
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MemLib.WriteMemory(devAddressModded, "byte", "1");
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MemLib.WriteMemory(devAddressVanilla, "byte", "0");
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MemLib.WriteMemory(devAddressModded, "byte", "0");
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}
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// Set the custom render.

src/CoreKeeperInventoryEditor/Properties/AssemblyInfo.cs

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@@ -33,5 +33,5 @@
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.3.6.72")]
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[assembly: AssemblyFileVersion("1.3.6.73")]
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src/CoreKeeperInventoryEditor/bin/x64/Release/changelog.txt

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Changes Since v1.3.6.71
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===========================================================
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- Updated the map teleport addresses.
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- Updated player mods addresses.
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- Fixed 'restore default range' not disabling feature.
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Changes Since v1.3.6.7
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===========================================================

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