From e6dcf9345d720a9a248c6114b6d5bd3f98bf68d8 Mon Sep 17 00:00:00 2001 From: Dzmitry Bazyleu Date: Fri, 29 Nov 2024 11:21:29 +0100 Subject: [PATCH 1/2] Add UniState to Frameworks section --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 2c41046..3298d1d 100644 --- a/README.md +++ b/README.md @@ -71,6 +71,7 @@ Thanks to all the [contributors](https://github.com/ryannielson/awesome-unity/gr * [Fungus](https://github.com/snozbot/fungus) - An easy to use Unity 3D library for creating illustrated Interactive Fiction games. * [StrangeIoC](http://strangeioc.github.io/strangeioc/) - Strange is a super-lightweight and highly extensible Inversion-of-Control (IoC) framework, written specifically for C# and Unity. * [uFrame (Paid)](https://assetstore.unity.com/packages/tools/visual-scripting/uframe-game-framework-14381) - Create maintainable games faster, better, more stable, and consistent than ever before. +* [UniState](https://github.com/bazyleu/UniState) - UniState is a code architecture framework for Unity, designed around State pattern. Offers high performance and excellent scalability, ideal for complex Unity projects. ## Input From 96c338bbb5cd854c9ddee2f23efc7581d3108286 Mon Sep 17 00:00:00 2001 From: Dzmitry Bazyleu Date: Sat, 11 Jan 2025 10:38:00 +0100 Subject: [PATCH 2/2] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3298d1d..1b1b8bf 100644 --- a/README.md +++ b/README.md @@ -71,7 +71,7 @@ Thanks to all the [contributors](https://github.com/ryannielson/awesome-unity/gr * [Fungus](https://github.com/snozbot/fungus) - An easy to use Unity 3D library for creating illustrated Interactive Fiction games. * [StrangeIoC](http://strangeioc.github.io/strangeioc/) - Strange is a super-lightweight and highly extensible Inversion-of-Control (IoC) framework, written specifically for C# and Unity. * [uFrame (Paid)](https://assetstore.unity.com/packages/tools/visual-scripting/uframe-game-framework-14381) - Create maintainable games faster, better, more stable, and consistent than ever before. -* [UniState](https://github.com/bazyleu/UniState) - UniState is a code architecture framework for Unity, designed around State pattern. Offers high performance and excellent scalability, ideal for complex Unity projects. +* [UniState](https://github.com/bazyleu/UniState) - UniState is a modern, high-performance, scalable state machine package for Unity. ## Input