Skip to content
This repository was archived by the owner on Dec 11, 2025. It is now read-only.

Commit f1fad72

Browse files
authored
Update README.md
1 parent 2a07401 commit f1fad72

1 file changed

Lines changed: 10 additions & 1 deletion

File tree

README.md

Lines changed: 10 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,9 +1,18 @@
11
# Model Exporter
22
This is primitve model exporter that takes `.perm.bin` file and export models & materials to `.obj` & `.mtl` files.
33

4-
# Args
4+
## Args
55
`-perm`: Path to `.perm.bin` file.
66

77
`-outdir`: Path to directory where it output the files.
88

99
`-silent`: Disable wait for key when finished. (Useful for batch exporting)
10+
11+
## Usage
12+
Simple launch the executable and select perm file or use launch args.
13+
14+
This tool doesn't export textures, but does export materials and textures are pointing to parent directory under `Textures` ie. `../Textures/<Hash>.png`.
15+
16+
You need to export the textures yourself. Here is one tool: https://github.com/sneakyevil/SleepingDogs-UltimateTexTool after loading textures in that tool you need to use `Texture > Rename to Hashes`.
17+
18+
After you got the textures with the hashed names you just place them in that parent directory: `Textures` and while loading the model it will load the textures.

0 commit comments

Comments
 (0)