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libopenage: fix typos in code comments#1809

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libopenage: fix typos in code comments#1809
iacker wants to merge 1 commit into
SFTtech:masterfrom
iacker:cpp-comment-typos

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@iacker iacker commented Jul 13, 2026

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Summary

Fixes spelling mistakes in code comments across libopenage:

  • renderer: containgcontaining (world/screen/terrain/skybox/hud stages,
    gui), frustrumfrustum, offestoffset, degressdegrees,
    attibuteattribute, attachement(s)attachment(s),
    compiliationcompilation, convenianceconvenience, screnscreen,
    postionposition, wierdlyweirdly
  • pathfinding: neigbouring/neigbor/neigbhour→neighbour(ing)/neighbor,
    sorroundingsurrounding, avarageaverage
  • util / input / coord: comparisioncomparison, accessableaccessible,
    underlayingunderlying, abtractionabstraction, EuclidianEuclidean,
    currenltycurrently, lenghtslengths, occurancesoccurrences,
    succesfulsuccessful, stuctstruct, referencablereferenceable

Two user-facing OpenGL error strings are also corrected
(occuredoccurred, non-existantnon-existent).

Comment and string-literal changes only — no logic, identifiers or behaviour
are affected. Found with codespell; each ambiguous case was checked in
context before applying.

Correct spelling mistakes in comments across the renderer, pathfinding,
util and input modules (containg->containing, attachements->attachments,
neigbouring->neighbouring, etc.). Also fixes two user-facing OpenGL error
strings (occured->occurred, non-existant->non-existent). Comment/string
changes only, no logic or identifiers touched.

Signed-off-by: Erwan Billard <82095453+iacker@users.noreply.github.com>
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