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database.py
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413 lines (366 loc) · 15.2 KB
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import time
import mysql.connector
from mysql.connector import errorcode
import constant
import utility
class Db:
def __init__(self, username, password, host, dbname):
print("Db class created")
self.connect(username, password, host, dbname)
def connect(self, username, password, host, dbname):
try:
global cnx
cnx = mysql.connector.connect(user=username,
password=password,
host=host,
database=dbname)
except mysql.connector.Error as err:
if err.errno == errorcode.ER_ACCESS_DENIED_ERROR:
print("Something is wrong with your user name or password")
elif err.errno == errorcode.ER_BAD_DB_ERROR:
print("Database does not exist")
else:
cnx.reconnect()
print("error line30 : "+ str(err))
def close(self):
cnx.close()
def get_cursor(self):
try:
return cnx.cursor()
except:
cnx.reconnect()
return self.get_cursor()
def create_account(self, username, password, fullname, token):
cur = self.get_cursor()
sql = "INSERT INTO players " \
"(`is_online`,`last_update_time`,`name`,`password`,`username`,`socket_token`) " \
"VALUES " \
"(false , %s, %s , %s , %s , %s)"
cur.execute(sql, (utility.get_current_timestamp(), fullname, password, username, token))
cnx.commit()
def get_all_message(self):
cur = self.get_cursor()
cur.execute("SELECT * FROM testmessage INNER JOIN users ON testmessage.user_id=users.id")
myresult = cur.fetchall()
cnx.commit()
return myresult
def get_player_by_token(self, token):
cur = self.get_cursor()
sql = "SELECT * FROM players WHERE socket_token=%s;"
cur.execute(sql, (token,))
result = cur.fetchall()
cnx.commit()
if len(result) == 1:
return True, result[0]
else:
return False, None
def get_player_by_userpass(self, username, password):
cur = self.get_cursor()
sql = "SELECT * FROM players WHERE username=%s AND password=%s;"
cur.execute(sql, (username, password,))
result = cur.fetchall()
if len(result) == 1:
return True, result[0]
else:
return False, None
def get_online_players(self, own_player_id):
cur = self.get_cursor()
sql = "SELECT username,name,id FROM players WHERE is_online=true AND id != %s;"
cur.execute(sql, (own_player_id,))
result = cur.fetchall()
cnx.commit()
response = []
for player in result:
response.append({
'fullname': player[1],
'username': player[0],
'id': player[2],
})
return response
def add_global_message(self, player_id, message):
cur = self.get_cursor()
sql = "INSERT INTO global_chat (`player_id`,`message`,`timestamp`)VALUES(%s,%s,%s)"
value = (player_id, message, utility.get_current_timestamp())
cur.execute(sql, value)
cnx.commit()
def set_player_status(self, player_id, status):
print("change player status")
cur = self.get_cursor()
sql = "UPDATE players SET is_online=%s WHERE id=%s;"
value = (status, player_id)
cur.execute(sql, value)
cnx.commit()
def get_player_by_id(self, id):
cur = self.get_cursor()
sql = "SELECT * FROM players WHERE id=%s"
cur.execute(sql, (id,))
result = cur.fetchall()
cnx.commit()
if len(result) == 1:
return True, result[0]
else:
return False, None
def add_message(self, userid, message):
cur = self.get_cursor()
sql = "INSERT INTO testmessage (`user_id`,`message`)VALUES(%s,%s)"
value = (userid, message)
cur.execute(sql, value)
cnx.commit()
def remove_game_request(self, sender_player_id, receiver_player_id):
cur = self.get_cursor()
sql = "DELETE FROM game_requests WHERE `sender_player_id`=%s AND `receiver_player_id`=%s;"
value = (sender_player_id, receiver_player_id,)
cur.execute(sql, value)
cnx.commit()
def add_game_request(self, sender_player_id, receiver_player_id):
cur = self.get_cursor()
sql = "INSERT INTO game_requests (`sender_player_id`,`receiver_player_id`,`timestamp`) VALUES (%s,%s,%s)"
value = (sender_player_id, receiver_player_id, utility.get_current_timestamp())
cur.execute(sql, value)
cnx.commit()
def get_incoming_game_request(self, player_id):
cur = self.get_cursor()
sql = "SELECT players.username, players.name,players.id, game_requests.id,game_requests.timestamp FROM game_requests INNER JOIN players ON players.id = game_requests.sender_player_id WHERE receiver_player_id=%s AND is_accepted=0;"
cur.execute(sql, (player_id,))
result = cur.fetchall()
cnx.commit()
response = []
for game_request in result:
response.append({
'fullname': game_request[1],
'username': game_request[0],
'id': game_request[3],
'player_id': game_request[2],
'timestamp': game_request[4],
})
return response
def get_outgoing_game_request(self, player_id):
cur = self.get_cursor()
sql = "SELECT players.username, players.name,players.id, game_requests.id,game_requests.timestamp FROM game_requests INNER JOIN players ON players.id = game_requests.receiver_player_id WHERE sender_player_id=%s AND is_accepted=0;"
cur.execute(sql, (player_id, ))
result = cur.fetchall()
cnx.commit()
response = []
for game_request in result:
response.append({
'fullname': game_request[1],
'username': game_request[0],
'id': game_request[3],
'player_id': game_request[2],
'timestamp': game_request[4],
})
return response
def accept_game_request(self, game_id):
cur = self.get_cursor()
sql = "UPDATE game_requests SET is_accepted=true WHERE id = %s;";
cur.execute(sql, (game_id, ))
cnx.commit()
def cancel_game_request(self, game_id):
cur = self.get_cursor()
sql = "DELETE FROM game_requests WHERE id=%s;"
cur.execute(sql, (game_id,))
cnx.commit()
def get_receiver_play_id_by_game_id(self, game_id):
cur = self.get_cursor()
sql = "SELECT game_requests.receiver_player_id FROM game_requests WHERE id=%s;"
cur.execute(sql, (game_id,))
result = cur.fetchall()
cnx.commit()
if len(result) == 1:
return True, result[0][0]
else:
return False, None
def add_message_in_private(self, sender_player_id, receiver_player_id, message):
cur = self.get_cursor()
sql = "INSERT INTO `private_chats` (`sender_player_id`, `receiver_player_id`, `message`, `timestamp`) VALUES (%s,%s,%s,%s);"
value = (sender_player_id, receiver_player_id, message, utility.get_current_timestamp())
cur.execute(sql, value)
cnx.commit()
def get_last_private_message(self, player1_id, player2_id, limit=10):
cur = self.get_cursor()
sql = "SELECT * FROM `private_chats` WHERE ((sender_player_id=%s AND receiver_player_id=%s) OR (receiver_player_id=%s AND sender_player_id=%s)) ORDER BY id DESC LIMIT %s;"
cur.execute(sql, (player1_id, player2_id, player1_id, player2_id, limit))
result = cur.fetchall()
cnx.commit()
response = []
for item in result:
response.append({
'id':item[0],
'sender_pla0yer_id': item[1],
'receiver_player_id': item[2],
'message': item[3],
'timestamp': item[4],
})
response.reverse()
return response
def get_private_message(self, player1_id, player2_id, from_message_id, limit=10):
cur = self.get_cursor()
sql = "SELECT * FROM `private_chats` WHERE " \
"(((sender_player_id=%s AND receiver_player_id=%s)" \
" OR (receiver_player_id=%s AND sender_player_id=%s))) " \
" AND id < %s ORDER BY id DESC LIMIT %s;"
cur.execute(sql, (player1_id, player2_id, player1_id, player2_id, from_message_id, limit))
result = cur.fetchall()
cnx.commit()
response = []
for item in result:
response.append({
'id': item[0],
'sender_player_id': item[1],
'receiver_player_id': item[2],
'message': item[3],
'timestamp': item[4],
})
response.reverse()
return response
def get_game_request_by_id(self, game_id):
cur = self.get_cursor()
sql = "SELECT * FROM `game_requests` WHERE id=%s;"
cur.execute(sql, (game_id, ))
result = cur.fetchall()
cnx.commit()
if len(result) == 1:
return True, result[0]
else:
return False, None
def add_waiting_game(self, game_id):
cur = self.get_cursor()
sql = "INSERT INTO `waiting_games` (`game_id`, `timestamp`) VALUES (%s,%s);"
cur.execute(sql, (game_id, utility.get_current_timestamp(), ))
cnx.commit()
def remove_waiting_game(self, game_id):
cur = self.get_cursor()
sql = "DELETE FROM `waiting_games` WHERE `game_id`=%s;"
cur.execute(sql, (game_id, ))
cnx.commit()
def add_minroob_game(self, game_id, player_one_id, player_two_id, total_bombs, map, clicked_positions):
cur = self.get_cursor()
sql = "INSERT INTO `minroob_game`" \
" (`game_id`, `map`, `turn_player_id`, `player_one_id`," \
" `player_two_id`, `total_bombs`, `clicked_positions`)" \
" VALUES " \
"(%s , %s , %s , %s , %s, %s,%s);"
cur.execute(sql, (game_id, map, player_one_id, player_one_id,
player_two_id, total_bombs, clicked_positions))
cnx.commit()
def get_minroob_game(self, game_id):
cur = self.get_cursor()
sql = "SELECT * FROM `minroob_game` WHERE `game_id`=%s;"
cur.execute(sql, (game_id,))
result = cur.fetchall()
cnx.commit()
if len(result) >= 1:
return True, result[0]
else:
return False, None
def increase_player_one_score(self, game_id):
cur = self.get_cursor()
sql = "UPDATE `minroob_game` SET `player_one_score` = `player_one_score` + 1 WHERE `game_id`=%s;"
cur.execute(sql, (game_id,))
cnx.commit()
def increase_player_two_score(self, game_id):
cur = self.get_cursor()
sql = "UPDATE `minroob_game` SET `player_two_score` = `player_two_score` + 1 WHERE `game_id`=%s;"
cur.execute(sql, (game_id,))
cnx.commit()
def update_clicked_positions(self, game_id, clicked_positions):
cur = self.get_cursor()
sql = "UPDATE `minroob_game` SET `clicked_positions` = %s WHERE `game_id`=%s;"
cur.execute(sql, (clicked_positions,game_id,))
cnx.commit()
def change_game_turn_to_id(self, game_id, player_id):
cur = self.get_cursor()
sql = "UPDATE `minroob_game` SET `turn_player_id` = %s WHERE `game_id`=%s;"
cur.execute(sql, (player_id, game_id,))
cnx.commit()
def change_game_turn(self, game_id):
cur = self.get_cursor()
sql = "SELECT `player_one_id`,`player_two_id`,`turn_player_id` FROM `minroob_game` WHERE `game_id`=%s;"
cur.execute(sql, (game_id,))
result = cur.fetchall()
cnx.commit()
player_one_id = result[0][0]
player_two_id = result[0][1]
turn = result[0][2]
if turn == player_one_id:
self.change_game_turn_to_id(game_id, player_two_id)
else:
self.change_game_turn_to_id(game_id, player_one_id)
def get_waiting_game_request(self, player_id):
cur = self.get_cursor()
sql = "SELECT game_requests.* FROM `waiting_games` INNER JOIN game_requests WHERE game_requests.sender_player_id = %s"
cur.execute(sql, (player_id,))
result = cur.fetchall()
cnx.commit()
if len(result) >= 1:
return result[0]
else:
return None
def end_game(self, game_id, player_id):
cur = self.get_cursor()
sql = "UPDATE `minroob_game` SET `winer_id`=%s , `is_finished`=true WHERE `game_id`=%s;"
cur.execute(sql, (player_id, game_id))
cnx.commit()
self.cancel_game_request(game_id)
def get_running_game(self, player_id):
cur = self.get_cursor()
sql = "SELECT * FROM `minroob_game` WHERE is_finished=false AND (player_one_id=%s OR player_two_id=%s);"
cur.execute(sql, (player_id, player_id, ))
result = cur.fetchall()
cnx.commit()
if len(result) >= 1:
return result[0]
else:
return None
def get_total_game_count(self, player_id):
cur = self.get_cursor()
sql = "SELECT COUNT(id) FROM `minroob_game` WHERE (player_one_id=%s OR player_two_id=%s)"
cur.execute(sql, (player_id, player_id, ))
result = cur.fetchall()
cnx.commit()
return result[0][0]
def get_wins_count(self, player_id):
cur = self.get_cursor()
sql = "SELECT COUNT(id) FROM `minroob_game` WHERE winer_id=%s;"
cur.execute(sql, (player_id, ))
result = cur.fetchall()
cnx.commit()
return result[0][0]
def get_last_global_messages(self, limit=20):
cur = self.get_cursor()
sql = "SELECT global_chat.*, players.name FROM `global_chat` " \
"INNER JOIN players ON players.id = global_chat.player_id " \
"ORDER BY global_chat.id DESC LIMIT %s;"
cur.execute(sql, (limit,))
result = cur.fetchall()
cnx.commit()
response = []
result.reverse()
for item in result:
response.append({
'id': item[0],
'player_id': item[1],
'message': item[2],
'timestamp': item[3],
'fullname': item[4],
})
return response
def get_global_messages(self, from_message_id, limit=20):
cur = self.get_cursor()
sql = "SELECT global_chat.*, players.name FROM `global_chat`" \
" INNER JOIN players ON players.id = global_chat.player_id" \
" WHERE global_chat.id < %s ORDER BY global_chat.id DESC LIMIT %s;"
cur.execute(sql, (from_message_id, limit, ))
result = cur.fetchall()
cnx.commit()
response = []
result.reverse()
for item in result:
response.append({
'id': item[0],
'player_id': item[1],
'message': item[2],
'timestamp': item[3],
'fullname': item[4],
})
return response