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"description": "Transforms the texture before use in the material. This does not affect lightmaps on the surface. \nThis will transform other textures such as $detail, $bumpmap and $envmapmask, if their own respective texture transform parameters haven't been set.",
"description": "Defines the intensity of the effect, on a scale of 0-1; the higher the number the greater the intensity. '0.1' is a good starting point, but you may need to increase/decrease it to get the desired effect. Values to the hundredths place are accepted.",
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