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| 1 | +# Changelog |
| 2 | + |
| 3 | +All notable changes to this project will be documented in this file. |
| 4 | + |
| 5 | +## [2025-11-23] |
| 6 | + |
| 7 | +### Features |
| 8 | + |
| 9 | +#### Import Capabilities |
| 10 | + |
| 11 | +- **STL File Import**: Load external STL files (binary and ASCII formats) as Solid components |
| 12 | + - New `Solid.fromSTL()` method for importing 3D models |
| 13 | + - Automatic normalization for seamless CSG operations |
| 14 | + - Full support for transforms, boolean operations, and grid arrays |
| 15 | + - Uses Three.js STLLoader (no additional dependencies) |
| 16 | + |
| 17 | +- **SVG Path Import**: Import SVG paths and extrude them into 3D profiles |
| 18 | + - New `Solid.profilePrismFromSVG()` method for extruding SVG paths |
| 19 | + - Supports all standard SVG path commands (M/m, L/l, H/h, V/v, C/c, Q/q, A/a, Z/z) |
| 20 | + - Automatic Y-axis coordinate conversion (SVG Y-down → 3D Y-up) |
| 21 | + - Perfect for logos, custom profiles, and 2D designs |
| 22 | + - Uses Three.js SVGLoader (no additional dependencies) |
| 23 | + |
| 24 | +- **Combined Import Operations**: Imported geometries work seamlessly with CSG operations |
| 25 | + - STL + primitives boolean operations |
| 26 | + - SVG + STL combinations |
| 27 | + - Grid arrays from imported geometries |
| 28 | + |
| 29 | +#### New Examples |
| 30 | + |
| 31 | +- Added comprehensive tutorial `N-importing.ts` with 14 example components |
| 32 | + - STL import basics, transformations, and boolean operations |
| 33 | + - SVG shapes: rectangles, stars, curves, hearts |
| 34 | + - Advanced combinations: parametric imports, STL+SVG mixing, grid patterns |
| 35 | +- Added sample STL asset (`projects/examples/assets/sample.stl`) for testing |
| 36 | + |
| 37 | +### Improvements |
| 38 | + |
| 39 | +#### Code Architecture |
| 40 | + |
| 41 | +- Extracted path segment types to dedicated module (`src/lib/3d/path-factories.ts`) |
| 42 | + - `StraightSegment` and `CurveSegment` types now in separate file |
| 43 | + - `straight()` and `curve()` factory functions modularized |
| 44 | + - Better code organization and reusability |
| 45 | + |
| 46 | +#### Input Validation |
| 47 | + |
| 48 | +- Enhanced validation across all primitive creation methods |
| 49 | + - Comprehensive validation for cube, cylinder, sphere, cone, and prism |
| 50 | + - Transform method validation (scale, rotate, move, at) |
| 51 | + - Better error handling for edge cases |
| 52 | + - NaN and Infinity detection with clear error messages |
| 53 | + - Zero and negative dimension validation |
| 54 | + |
| 55 | +### Testing |
| 56 | + |
| 57 | +- Added comprehensive validation test suite (`tests/unit/lib/3d/Solid.validation.test.ts`) |
| 58 | + - 380 lines of test coverage |
| 59 | + - Primitive validation tests for all geometry types |
| 60 | + - Transform validation tests (scale, rotate, move, at) |
| 61 | + - Edge case coverage: very small values, very large values, NaN, Infinity |
| 62 | + - Zero dimensions and negative value handling tests |
| 63 | + |
| 64 | +### Documentation |
| 65 | + |
| 66 | +- Updated `CLAUDE.md` with complete import capabilities documentation |
| 67 | + - STL import usage and examples |
| 68 | + - SVG path import usage and supported commands |
| 69 | + - Boolean operations with imported geometries |
| 70 | +- Updated `README.md` with import feature overview |
| 71 | +- Added extensive inline comments in example files |
| 72 | + |
| 73 | +### Internal |
| 74 | + |
| 75 | +- Added project planning document (`plan.MD`) |
| 76 | +- Merged fixes from main branch (wedge positions) |
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