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DataTypes: ZoneInfo.hpp
Alanzote edited this page Dec 25, 2018
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A world in LEGO Universe is called a Zone. Each zone requires 3 information: ID, Instance and Clone. A Zone ID is the ID of the World, located under cdclient, that defines where you are at (Venture Explorer, Avant Gardens, etc). The Zone Instance is generated on the server-side, you can have multiple servers running the same zone (Zone ID), however, each has it's own unique identifier: the Zone Instance. The Zone Clone is used only for properties maps, you can have multiple servers running the same property map, however, to conserve servers, the clone is used (basically several players on the same server and maps, however they can not see each other since they are on multiple clones).
The ZoneInfo structure:
- zoneID -
uint16_t - zoneInstance -
uint16_t - zoneClone -
uint32_t
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