SiO2 release 1.0.3
Pre-release
Pre-release
An incremental release with the following changes:
- Flipped the GameLoop's update loop to sleep when idle instead of
only after an actual update was run. - Modified GameLoop to allow configuring the amount of time to sleep
when idle-busy-polling for the next update interval. - Modified GameSystemManager to log its update errors before sending
them to the event bus as a fatal error. - Modified the EventBus to log.debug() any events that are undelivered.
- Modified the build.gradle to replace the JME version with a specific
version instead of letting it float. I think alpha4 is generally
the minimum accepted 3.1 version at this point.
Did the same for all of the floating version references.