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SiO2 release 1.0.3

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@pspeed42 pspeed42 released this 22 Nov 10:19
· 177 commits to master since this release

An incremental release with the following changes:

  • Flipped the GameLoop's update loop to sleep when idle instead of
    only after an actual update was run.
  • Modified GameLoop to allow configuring the amount of time to sleep
    when idle-busy-polling for the next update interval.
  • Modified GameSystemManager to log its update errors before sending
    them to the event bus as a fatal error.
  • Modified the EventBus to log.debug() any events that are undelivered.
  • Modified the build.gradle to replace the JME version with a specific
    version instead of letting it float. I think alpha4 is generally
    the minimum accepted 3.1 version at this point.
    Did the same for all of the floating version references.