-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathqueue.cpp
More file actions
172 lines (147 loc) · 6.38 KB
/
queue.cpp
File metadata and controls
172 lines (147 loc) · 6.38 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
/*******************************************************************
*
* DESCRIPTION: Atomic Model Queue
*
* AUTHOR: Amir Barylko & Jorge Beyoglonian
*
* EMAIL: mailto://amir@dc.uba.ar
* mailto://jbeyoglo@dc.uba.ar
*
* DATE: 27/6/1998
*
*******************************************************************/
/** include files **/
#include "queue.h" // class Queue
#include "message.h" // class ExternalMessage, InternalMessage
#include "mainsimu.h" // MainSimulator::Instance().getParameter( ... )
/** public functions **/
/*******************************************************************
* Function Name: Queue
* Description:
********************************************************************/
Queue::Queue( const string &name )
: Atomic( name )
, in( addInputPort( "in" ) )
, stop( addInputPort( "stop" ) )
, done( addInputPort( "done" ) )
, out( addOutputPort( "out" ) )
// , preparationTime( 0, 0, 10, 0 )
{
string time( MainSimulator::Instance().getParameter( description(), "preparation" ) ) ;
if( time != "" )
preparationTime = time ;
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "Preparation Time=" << preparationTime << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
}
/*******************************************************************
* Function Name: initFunction
* Description: Resetea la lista
* Precondition: El tiempo del proximo evento interno es Infinito
********************************************************************/
Model &Queue::initFunction()
{
elements.erase( elements.begin(), elements.end() ) ;
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "INIT" << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
return *this ;
}
/*******************************************************************
* Function Name: externalFunction
* Description:
********************************************************************/
Model &Queue::externalFunction( const ExternalMessage &msg )
{
/***** DEBUG *****/
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "Control EXTERNAL >" << "\n";
MainSimulator::Instance().outputStream() << " msg.time()=" << msg.time() << "\n";
MainSimulator::Instance().outputStream() << " msg.value()=" << msg.value() << "\n";
MainSimulator::Instance().outputStream() << " lastChange()=" << lastChange() << "\n";
MainSimulator::Instance().outputStream() << " nextChange()=" << nextChange() << "\n";
MainSimulator::Instance().outputStream() << " state()=" << state() << "\n";
MainSimulator::Instance().outputStream() << " elements.front()=" << elements.front() << "\n";
MainSimulator::Instance().outputStream() << "< Control EXTERNAL" << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
/***** DEBUG *****/
if( msg.port() == in )
{
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "EXT: IN" << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
elements.push_back( msg.value() ) ;
MainSimulator::Instance().outputStream() << " elements.front()=" << elements.front() << "\n";
if( elements.size() == 1 )
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "holdin active: preparation time=" << preparationTime << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
holdIn( active, preparationTime );
}
if( msg.port() == done )
{
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "EXT: DONE" << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
elements.pop_front() ;
MainSimulator::Instance().outputStream() << " elements.front()=" << elements.front() << "\n";
if( !elements.empty() )
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "holdin active: preparation time=" << preparationTime << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
holdIn( active, preparationTime );
}
if( msg.port() == stop )
{
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "EXT: STOP/START" << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
if( state() == active && msg.value() == 1 )
{
// timeLeft = msg.time() - lastChange();
// timeLeft = lastChange() + nextChange() - msg.time();
timeLeft = nextChange();
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "memorizo un timeLeft=" << timeLeft << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
passivate();
} else
if( state() == passive && msg.value() == 0 )
{
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "me despertaron, me despierto durante un timeLeft=" << timeLeft << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
holdIn( active, timeLeft );
}
}
return *this;
}
/*******************************************************************
* Function Name: internalFunction
* Description:
********************************************************************/
Model &Queue::internalFunction( const InternalMessage & )
{
/***** DEBUG *****/
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "Control INTERNAL >" << "\n";
MainSimulator::Instance().outputStream() << " lastChange()=" << lastChange() << "\n";
MainSimulator::Instance().outputStream() << " nextChange()=" << nextChange() << "\n";
MainSimulator::Instance().outputStream() << "< Control INTERNAL" << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
/***** DEBUG *****/
passivate();
return *this ;
}
/*******************************************************************
* Function Name: outputFunction
* Description:
********************************************************************/
Model &Queue::outputFunction( const InternalMessage &msg )
{
MainSimulator::Instance().outputStream() << "." << "\n";
MainSimulator::Instance().outputStream() << "OUTPUT" << "\n";
MainSimulator::Instance().outputStream() << "." << "\n";
sendOutput( msg.time(), out, elements.front() ) ;
return *this ;
}