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Update uz_town.cfg (#958)
* Update uz_town.cfg Infected ladder to not get stuck from the other side of barricade with two police cars * Update uz_town.cfg Infected ladder to not get stuck from the other side of barricade with two police cars (fences and houses)
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cfg/stripper/zonemod/maps/uz_town.cfg

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@@ -143,3 +143,55 @@ add:
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"BlockType" "1"
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"classname" "env_physics_blocker"
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}
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; ############# LADDER CHANGES AND FIXES ############
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; =====================================================
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; == LADDER ADDITIONS / FIXES ==
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; == Add or change ladders ==
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; =====================================================
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add:
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; --- Infected ladder near the barricade with two static police cars to not get stuck at the other side (both side of the fences)
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{
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"classname" "func_simpleladder"
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"origin" "-1260 0 7"
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"angles" "0 0 0"
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"model" "*168"
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"normal.x" "-1"
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"normal.y" "0"
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"normal.z" "0"
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"team" "2"
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}
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{
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"classname" "func_simpleladder"
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"origin" "-4762 3328 7"
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"angles" "0 180 0"
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"model" "*168"
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"normal.x" "1"
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"normal.y" "0"
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"normal.z" "0"
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"team" "2"
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}
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; --- Infected ladder near the barricade with two static police cars to not get stuck at the other side (both houses rooftop)
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add:
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{
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"classname" "func_simpleladder"
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"origin" "-2956 2423 39"
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"angles" "0 0 0"
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"model" "*176"
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"normal.x" "0"
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"normal.y" "-1"
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"normal.z" "0"
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"team" "2"
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}
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{
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"classname" "func_simpleladder"
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"origin" "-4020 1281 39"
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"angles" "0 180 0"
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"model" "*176"
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"normal.z" "0"
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"normal.y" "1"
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"normal.x" "0"
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"team" "2"
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}

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