Commit 6796a7e
committed
fix: (killaura) always swing before the attack so jump-attacks pass Grim PacketOrderB
The swing (C0A) was skipped while airborne under FailSwing (only sent when onGround), but the attack (C02) still fired -> GrimAC PacketOrderB 'did not swing for attack' spammed on every jump-attack. The vanilla 1.8 order is swing-then-attack, so send the swing before every real attack regardless of onGround. FailSwing only swings on the miss path (which never issues a real attack), so this cannot double-swing.1 parent 5113925 commit 6796a7e
1 file changed
Lines changed: 6 additions & 2 deletions
Lines changed: 6 additions & 2 deletions
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
1011 | 1011 | | |
1012 | 1012 | | |
1013 | 1013 | | |
1014 | | - | |
1015 | | - | |
| 1014 | + | |
| 1015 | + | |
| 1016 | + | |
| 1017 | + | |
| 1018 | + | |
| 1019 | + | |
1016 | 1020 | | |
1017 | 1021 | | |
1018 | 1022 | | |
| |||
0 commit comments