Not sure when the bug appeared, but models that have more than one bone are not scaling with h:setScale(v) at all now.
The "elseif Bones > 1 and Info.BONES then" is reached, but the Bones table is never filled unless setBoneScale is used, so it has nothing to do when it gets there.
Not sure when the bug appeared, but models that have more than one bone are not scaling with h:setScale(v) at all now.
The "elseif Bones > 1 and Info.BONES then" is reached, but the Bones table is never filled unless setBoneScale is used, so it has nothing to do when it gets there.