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Copy pathTicTacToe.js
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228 lines (208 loc) · 7.1 KB
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frames = ['About','Classic','TicTacWar','TakeOver'];
current = 'About';
/* flags */
let isClassic = false;
let isTicTacWar = false;
let gameActive = true;
let currentGame = -1;
frames.forEach(e => {
if(e!=current){
document.getElementById(e).classList.add('hidden');
}
});
/* Variables Declaration*/
let classicGameState = ["", "", "", "", "", "", "", "", ""];
let ticTacWarState = []
for (let index = 0; index < 9; index++) {
ticTacWarState.push(["", "", "", "", "", "", "", "", ""])
}
let BigBoardState = ["", "", "", "", "", "", "", "", ""];
/* Function Declaration*/
const About = (event) => {
document.getElementById(current).classList.add('hidden');
current = 'About';
document.getElementById(current).classList.remove('hidden');
}
const Classic = (event) => {
document.getElementById(current).classList.add('hidden');
current = 'Classic';
document.getElementById(current).classList.remove('hidden');
const board = document.getElementById("board");
const cells = [...document.querySelectorAll('.cell')].filter(element =>
!element.classList.contains('small'));
const resetButton = document.querySelectorAll(".Reset")[0];
const message = document.getElementById("message");
let currentPlayer = "X";
gameActive = true;
const winningConditions = [
[0, 1, 2], [3, 4, 5], [6, 7, 8], // Rows
[0, 3, 6], [1, 4, 7], [2, 5, 8], // Columns
[0, 4, 8], [2, 4, 6] // Diagonals
];
function handleCellClick(event) {
const cell = event.target;
const cellIndex = cell.getAttribute("data-index");
if (classicGameState[cellIndex] !== "" || !gameActive) return;
classicGameState[cellIndex] = currentPlayer;
cell.textContent = currentPlayer;
cell.classList.add("taken");
checkResult();
currentPlayer = currentPlayer === "X" ? "O" : "X";
}
function checkResult() {
for (const condition of winningConditions) {
const [a, b, c] = condition;
if (classicGameState[a] && classicGameState[a] === classicGameState[b] && classicGameState[a] === classicGameState[c]) {
message.textContent = `Player ${currentPlayer} wins!`;
gameActive = false;
return;
}
}
if (!classicGameState.includes("")) {
message.textContent = "It's a draw!";
gameActive = false;
}
}
function resetGame() {
currentPlayer = "X";
gameActive = true;
classicGameState = ["", "", "", "", "", "", "", "", ""];
cells.forEach(cell => {
cell.textContent = "";
cell.classList.remove("taken");
});
message.textContent = "";
}
if(isClassic){
resetGame();
return;
}
else{
isClassic = true;
for (let index = 0; index < cells.length; index++) {
if(!cells[index].matches(".small"))cells[index].addEventListener("click",handleCellClick);
}
resetButton.addEventListener("click", resetGame);
}
}
const TicTacWar = (event) => {
document.getElementById(current).classList.add('hidden');
current = 'TicTacWar';
document.getElementById(current).classList.remove('hidden');
let currentPlayer = "X";
gameActive = true;
let resetButton = document.querySelectorAll(".Reset")[1];
cells = document.querySelectorAll(".small.cell");
message = document.querySelector(".message2");
const winningConditions = [
[0, 1, 2], [3, 4, 5], [6, 7, 8], // Rows
[0, 3, 6], [1, 4, 7], [2, 5, 8], // Columns
[0, 4, 8], [2, 4, 6] // Diagonals
];
function handleCellClick(event) {
const cell = event.target;
const cellIndex = cell.getAttribute("data-index");
const game = cell.parentElement;
const gameIndex = game.getAttribute("board-index");
if (ticTacWarState[gameIndex][cellIndex] !== "" || !gameActive || (gameIndex!=currentGame && currentGame!=-1)) return;
ticTacWarState[gameIndex][cellIndex] = currentPlayer;
cell.textContent = currentPlayer;
cell.classList.add("taken");
currentGame = gameIndex;
checkResult();
currentPlayer = currentPlayer === "X" ? "O" : "X";
currentGame = cellIndex;
if(!ticTacWarState[currentGame].includes("")){
currentGame = -1;
for (let i = 0; i < cells.length; i++) {
if(!cells[i].textContent){
cells[i].classList.remove("taken");
}
}
return;
}
for (let i = 0; i < 9; i++) {
if(i!=currentGame){
for (let j = 0; j < 9; j++) {
cells[(i)*9 + j].classList.add("taken");
}
}
else{
for (let j = 0; j < 9; j++) {
cells[i*(9)+j].classList.remove("taken");
}
}
}
}
function checkResult() {
for (const condition of winningConditions) {
const [a, b, c] = condition;
if (ticTacWarState[currentGame][a] && ticTacWarState[currentGame][a] === ticTacWarState[currentGame][b] && ticTacWarState[currentGame][a] === ticTacWarState[currentGame][c]) {
message.textContent = `Player ${currentPlayer} wins a match!`;
for(let i = 0;i<9;i++){
cells[currentGame*9 + i].textContent = currentPlayer;
cells[currentGame*9 + i].classList.add("taken");
ticTacWarState[currentGame][i] = currentPlayer;
BigBoardState[currentGame] = currentPlayer;
}
}
}
if (!ticTacWarState[currentGame].includes("") && !BigBoardState[currentGame]) {
message.textContent = "A match is drawn";
BigBoardState[currentGame]="+";
}
for (const condition of winningConditions) {
const [a, b, c] = condition;
if (BigBoardState[a] && BigBoardState[a] === BigBoardState[b] &&BigBoardState[a] === BigBoardState[c]) {
message.textContent = `Player ${currentPlayer} wins!`;
message.classList.add("finalMessage");
gameActive = false;
return;
}
}
if (!BigBoardState.includes("")) {
message.textContent = "It's a draw!";
message.classList.add("finalMessage");
for(let i = 0;i<9;i++){
cells[currentGame*9 + i] = "";
cells[currentGame*9 + i].textContent = "";
}
gameActive = false;
}
}
function resetGame() {
currentPlayer = "X";
gameActive = true;
ticTacWarState = []
for (let index = 0; index < 9; index++) {
ticTacWarState.push(["","","","","","","","",""]);
}
BigBoardState = ["","","","","","","","",""];
currentGame = -1;
cells.forEach(cell => {
cell.textContent = "";
cell.classList.remove("taken");
});
message.textContent = "";
}
if(isTicTacWar){
resetGame();
return;
}
else{
isTicTacWar = true;
cells.forEach(cell => cell.addEventListener("click",handleCellClick));
resetButton.addEventListener("click", resetGame);
}
}
const TakeOver = (event) => {
document.getElementById(current).classList.add('hidden');
current = 'TakeOver';
document.getElementById(current).classList.remove('hidden');
}
document.addEventListener("DOMContentLoaded", () => {
document.getElementById("classic").addEventListener("click",Classic);
document.getElementById("about").addEventListener('click', About);
document.getElementById("tictacwar").addEventListener('click',TicTacWar);
document.getElementById("takeover").addEventListener('click',TakeOver);
});