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_constants.py
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40 lines (36 loc) · 1.34 KB
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
import os
import pygame
pygame.init()
SCREEN = (1280, 720)
FPS = 60
PARENT = os.path.realpath(os.path.dirname(__file__))
BLACK = (0, 0, 0)
DARK_GRAY = (64, 64, 64)
GRAY = (128, 128, 128)
BOARD_WHITE = (230, 230, 220)
BOARD_WHITE_SELECT = (255, 255, 220)
BOARD_BLACK = (100, 150, 80)
BOARD_BLACK_SELECT = (140, 180, 110)
IMAGES = {}
for file in os.listdir(os.path.join(PARENT, "images")):
if file.endswith(".png"):
key = file.replace(".png", "")
if not file.startswith("ic"):
key = file[1].upper() if file[0] == "w" else file[1].lower()
IMAGES[key] = pygame.image.load(os.path.join(PARENT, "images", file))