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DrawCursorFix V2: added scan for symmetric cursors + Corrected mousew…#4

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Messenils wants to merge 33 commits into
SplitScreen-Me:Test-Updatefrom
Messenils:master
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DrawCursorFix V2: added scan for symmetric cursors + Corrected mousew…#4
Messenils wants to merge 33 commits into
SplitScreen-Me:Test-Updatefrom
Messenils:master

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@Messenils
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…heel scroll coordinates. Was told to squish my 2 commits to 1, think i was successful. hopefully no errors

Messenils and others added 30 commits November 4, 2025 19:30
…ranslateXtoMKB that when enabled polls Xinput and translates to MKB data if mouse or keyboard handle is missing from tunell. still some work left, mostly arranging it a little, and maybe re-use some more protoinput hooks instead of using all new ones
… hooks and functions are reused. exept for a custom rawinputhook only used in XinputTranslation. missing button remappings. still a work in progress
…owse setting to adjust. Start button +Left/Right change selected setting
+ added 2 seconds delay on settings ingame popup for the TranslateXtoKBM so start and back can be mapped without rendering settings unintentionally
…ranslation. PointerInMouse can now be set runtime, also in runtime GUI
Messenils added 3 commits May 19, 2026 22:44
…fset scan. Mousewheel coordinates correct. translateXtoMKB with optional bmp coordinate scanner system, translateMKBtoX. New input tricks ReregisterInput option to ensure raw input is sent, and PointerInMouse to translate traditional mousemessages to pointer. When a window handle is received through tunell, it will be permanent. Manual scaling, to upscale/downscale coordinates.
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Also changed runtime GUI to only start when needed. no longer causing crash on some games

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