1- [gd_resource type ="StandardMaterial3D" load_steps =8 format =3 uid ="uid://cddgywwfqcmfn" ]
1+ [gd_resource type ="StandardMaterial3D" load_steps =9 format =3 uid ="uid://cddgywwfqcmfn" ]
22
33[sub_resource type ="Gradient" id ="Gradient_h1lod" ]
4- offsets = PackedFloat32Array (0 , 0.894915 , 1 )
4+ offsets = PackedFloat32Array (0 , 0.95 , 1 )
55colors = PackedColorArray (0.7 , 0.7 , 0.7 , 1 , 0.861181 , 0.861181 , 0.861181 , 1 , 0 , 0 , 0 , 1 )
66
77[sub_resource type ="FastNoiseLite" id ="FastNoiseLite_s53mw" ]
@@ -25,19 +25,28 @@ frequency = 0.1
2525
2626[sub_resource type ="NoiseTexture2D" id ="NoiseTexture2D_ka12v" ]
2727seamless = true
28+ seamless_blend_skirt = 0.01
2829color_ramp = SubResource ("Gradient_1vfpr" )
2930noise = SubResource ("FastNoiseLite_s33i0" )
3031
3132[sub_resource type ="NoiseTexture2D" id ="NoiseTexture2D_5112j" ]
3233seamless = true
34+ seamless_blend_skirt = 0.01
3335as_normal_map = true
3436color_ramp = SubResource ("Gradient_1vfpr" )
3537noise = SubResource ("FastNoiseLite_s33i0" )
3638
39+ [sub_resource type ="NoiseTexture2D" id ="NoiseTexture2D_umni6" ]
40+ as_normal_map = true
41+ color_ramp = SubResource ("Gradient_h1lod" )
42+ noise = SubResource ("FastNoiseLite_s53mw" )
43+
3744[resource ]
3845albedo_color = Color (0.94902 , 0.94902 , 0.94902 , 1 )
3946albedo_texture = SubResource ("NoiseTexture2D_w4q4i" )
4047roughness_texture = SubResource ("NoiseTexture2D_w4q4i" )
48+ normal_enabled = true
49+ normal_texture = SubResource ("NoiseTexture2D_umni6" )
4150detail_enabled = true
4251detail_mask = SubResource ("NoiseTexture2D_w4q4i" )
4352detail_albedo = SubResource ("NoiseTexture2D_ka12v" )
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