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21w14a+: Use client filtered from server w/depend on server rather than JOINED #32

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@zml2008

From a note taken during development:

    // TODO: reproduce 21w14a+ server/client split, where client is stripped of shaded server classes and depends on server artifact?
    // This would kinda blow our MinecraftPlatform model out of the water -- rather than creating a merged jar,
    // we simply strip all entries from the client jar that are also present in the server jar
    // The client artifact would depend on the server artifact

Can this be done in a sensible way? Would it be useful to anyone?

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