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RESPite.csproj
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49 lines (43 loc) · 2.06 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<SignAssembly>true</SignAssembly>
<TargetFrameworks>net461;netstandard2.0;net472;net6.0;net8.0;net10.0</TargetFrameworks>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateDocumentationFile>false</GenerateDocumentationFile>
<Copyright>2025 - $([System.DateTime]::Now.Year) Marc Gravell</Copyright>
<PackageReadmeFile>readme.md</PackageReadmeFile>
</PropertyGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net472' or '$(TargetFramework)' == 'net461' or '$(TargetFramework)' == 'netstandard2.0'">
<PackageReference Include="Microsoft.Bcl.AsyncInterfaces"/>
<PackageReference Include="System.Buffers"/>
<PackageReference Include="System.Memory"/>
</ItemGroup>
<ItemGroup>
<InternalsVisibleTo Include="RESPite.Tests"/>
<None Include="readme.md" Pack="true" PackagePath="/"/>
</ItemGroup>
<ItemGroup>
<Compile Update="Messages/RespReader.*.cs">
<DependentUpon>RespReader.cs</DependentUpon>
</Compile>
<Compile Update="Internal\SynchronizedBlockBufferSerializer.cs">
<DependentUpon>BlockBufferSerializer.cs</DependentUpon>
</Compile>
<Compile Update="Internal\ThreadLocalBlockBufferSerializer.cs">
<DependentUpon>BlockBufferSerializer.cs</DependentUpon>
</Compile>
<Compile Update="Internal\BlockBuffer.cs">
<DependentUpon>BlockBufferSerializer.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="PublicAPI/PublicAPI.*.txt" />
<!-- progressively additive APIs in later frameworks; each folder is effectively NET_X_Y_OR_GREATER -->
<AdditionalFiles Include="PublicAPI/net8.0/PublicAPI.*.txt" Condition="$([MSBuild]::IsTargetFrameworkCompatible('$(TargetFramework)', 'net8.0'))"/>
<InternalsVisibleTo Include="StackExchange.Redis" />
<InternalsVisibleTo Include="StackExchange.Redis.Tests" />
<InternalsVisibleTo Include="StackExchange.Redis.Server" />
<InternalsVisibleTo Include="StackExchange.Redis.Benchmarks" />
</ItemGroup>
</Project>