Skip to content

Bevy 0.19#634

Merged
ChristopherBiscardi merged 14 commits into
StarArawn:mainfrom
taboky-dev:bevy-0.19
Jul 4, 2026
Merged

Bevy 0.19#634
ChristopherBiscardi merged 14 commits into
StarArawn:mainfrom
taboky-dev:bevy-0.19

Conversation

@taboky-dev

@taboky-dev taboky-dev commented May 17, 2026

Copy link
Copy Markdown
Contributor

Support for Bevy 0.19

TODO

  • Fix examples
  • Fix performance issue (done by @Jengamon)
  • Update to bevy 0.19 (when it releases)

@Jengamon

Jengamon commented Jun 10, 2026

Copy link
Copy Markdown
Contributor

About the note

I just bumped to rc.3 (which removes "SortedRenderPhase::add" and introduces "SortedRenderPhase::add_{transient,retained}") and used "SortedRenderPhase::add_transient" and am not (currently) seeing memory issues

EDIT: here's a PR: taboky-dev#1

@taboky-dev
taboky-dev marked this pull request as ready for review June 19, 2026 20:40
@remloyal

Copy link
Copy Markdown

Can it be merged?

@taboky-dev

Copy link
Copy Markdown
Contributor Author

Can it be merged?

I tested it a bit and haven't found any issues yet, so yes.

@remloyal

Copy link
Copy Markdown

@Jengamon @ChristopherBiscardi Can a review be conducted? Thanks!

@ChristopherBiscardi

Copy link
Copy Markdown
Collaborator

Apologies, I didn't see this PR. I have some work for 0.19 locally and will resolve that and this branch this week.

@neocturne neocturne mentioned this pull request Jun 25, 2026
3 tasks
@remloyal

Copy link
Copy Markdown

Apologies, I didn't see this PR. I have some work for 0.19 locally and will resolve that and this branch this week.

Hope the RC release can be out soon.

@ChristopherBiscardi

Copy link
Copy Markdown
Collaborator

@remloyal Intending to be. If you need to upgrade sooner you can always depend on the branch, which I know some other people are currently doing.

- rand to 0.10 for dev-deps to match bevy upstream
- getrandom wasm_js feature when compiling for wasm
- bevy_ecs_tilemap version to 0.19

@ChristopherBiscardi ChristopherBiscardi left a comment

Copy link
Copy Markdown
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thank you for the PR! and for working together to move this forward y'all.

@ChristopherBiscardi
ChristopherBiscardi merged commit 91ff442 into StarArawn:main Jul 4, 2026
8 checks passed
Trouv pushed a commit to Trouv/bevy_ecs_ldtk that referenced this pull request Jul 5, 2026
- [x] Waiting for StarArawn/bevy_ecs_tilemap#634
- [x] Depends on #405, as
there is not even a git version of bevy_rapier with support for 0.19,
and there may not be for some time due to the dependency
incompatibilities noted in
dimforge/bevy_rapier#694
- [x] Decide how to deal with inconsistent sprite ordering (caused by
the avian migration, not Bevy 0.19)

~With the platformer example I'm seeing inconsistent sprite ordering
between the player and the chests after the update to 0.19. See
#404 (comment)

I've also given this a superficial test with a simple personal project.
I didn't notice any obvious issues here.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants