Get-OBSAnimatedTextureShader
Get-OBSAnimatedTextureShader [[-ViewProj] <float[][]>] [[-Image] ] [[-ElapsedTime] ] [[-UvOffset] <float[]>] [[-UvScale] <float[]>] [[-UvPixelInterval] <float[]>] [[-RandF] ] [[-UvSize] <float[]>] [[-Notes] ] [[-AnimationImage] ] [[-ColorizationImage] ] [[-PolarAngle] ] [[-PolarHeight] ] [[-SpeedHorizontalPercent] ] [[-SpeedVerticalPercent] ] [[-TintSpeedHorizontalPercent] ] [[-TintSpeedVerticalPercent] ] [[-Alpha] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Reverse] [-Bounce] [-CenterAnimation] [-PolarAnimation] [-UseAnimationImageColor] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Type
Required
Position
PipelineInput
[Float]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
Animation_Image
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
center_animation
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
Colorization_Image
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
elapsed_time
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
[String]
false
named
False
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
polar_angle
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
polar_animation
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
polar_height
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
rand_f
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
ShaderContent
Type
Required
Position
PipelineInput
Aliases
[String]
false
named
False
SceneItemName
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
speed_horizontal_percent
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
speed_vertical_percent
TintSpeedHorizontalPercent
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
tint_speed_horizontal_percent
Type
Required
Position
PipelineInput
Aliases
[Float]
false
named
False
tint_speed_vertical_percent
Type
Required
Position
PipelineInput
Aliases
[Switch]
false
named
False
Use_Animation_Image_Color
Type
Required
Position
PipelineInput
[Switch]
false
named
False
Type
Required
Position
PipelineInput
Aliases
[System.Single[]]
false
named
False
uv_offset
Type
Required
Position
PipelineInput
Aliases
[System.Single[]]
false
named
False
uv_pixel_interval
Type
Required
Position
PipelineInput
Aliases
[System.Single[]]
false
named
False
uv_scale
Type
Required
Position
PipelineInput
Aliases
[System.Single[]]
false
named
False
uv_size
Type
Required
Position
PipelineInput
[System.Single[][]]
false
named
False
System.String
Get-OBSAnimatedTextureShader [[- ViewProj ] < System.Single [][]> ] [[- Image ] < String > ] [[- ElapsedTime ] < Float > ] [[- UvOffset ] < System.Single []> ] [[- UvScale ] < System.Single []> ] [[- UvPixelInterval ] < System.Single []> ] [[- RandF ] < Float > ] [[- UvSize ] < System.Single []> ] [[- Notes ] < String > ] [[- AnimationImage ] < String > ] [[- ColorizationImage ] < String > ] [- Reverse < Switch > ] [- Bounce < Switch > ] [- CenterAnimation < Switch > ] [- PolarAnimation < Switch > ] [[- PolarAngle ] < Float > ] [[- PolarHeight ] < Float > ] [[- SpeedHorizontalPercent ] < Float > ] [[- SpeedVerticalPercent ] < Float > ] [[- TintSpeedHorizontalPercent ] < Float > ] [[- TintSpeedVerticalPercent ] < Float > ] [[- Alpha ] < Float > ] [- UseAnimationImageColor < Switch > ] [[- SourceName ] < String > ] [[- FilterName ] < String > ] [[- ShaderText ] < String > ] [- Force < Switch > ] [- PassThru < Switch > ] [- NoResponse < Switch > ] [- UseShaderTime < Switch > ] [< CommonParameters > ]