Get-OBSCornerPinShader [[-TopLeftX] ] [[-TopLeftY] ] [[-TopRightX] ] [[-TopRightY] ] [[-BottomLeftX] ] [[-BottomLeftY] ] [[-BottomRightX] ] [[-BottomRightY] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-AntialiasEdges] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
Antialias_Edges |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Bottom_Left_X |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Bottom_Left_Y |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Bottom_Right_X |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Bottom_Right_Y |
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Top_Left_X |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Top_Left_Y |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Top_Right_X |
| Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Top_Right_Y |
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Get-OBSCornerPinShader [-AntialiasEdges <Switch>] [[-TopLeftX] <Float>] [[-TopLeftY] <Float>] [[-TopRightX] <Float>] [[-TopRightY] <Float>] [[-BottomLeftX] <Float>] [[-BottomLeftY] <Float>] [[-BottomRightX] <Float>] [[-BottomRightY] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]